Polygon Clipping and Offsetting - C++, C# and Delphi
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Updated
May 11, 2025 - C++
Polygon Clipping and Offsetting - C++, C# and Delphi
Martinez-Rueda polygon clipping algorithm, does boolean operation on polygons (multipolygons, polygons with holes etc): intersection, union, difference, xor
Cython wrapper for the C++ translation of the Angus Johnson's Clipper library (ver. 6.4.2)
Mirrored implementations of polygon clipping/CSG/operations algorithm, in C (original, by Martínez et al) and ActionScript3 (port, by Mahir Iqbal)
Boolean operations on polygons (union, intersection, difference, xor) (this library is a port for flutter of polybooljs
R package polyclip: a port of the Clipper library for polygon geometry
Objects and Algorithms for 2D Geometry in Ruby
Segments & polygons clipping
An Objective-C wrapper for the Clipper polygon clipping and offsetting library.
An implementation of the Sutherland–Hodgman algorithm used for clipping polygons in C
Clipping of simple polygons with degenerate vertices in Javascript
Fast boolean operations for polygons, based on the Martinez "plane sweep" algorithm
A repository for the OpenGL project of the Computer Graphics and Interaction Systems course @cse.uoi.gr
Marching Squares algorithm for polygon reconstruction. Ear Clipping for Polygon Triangulation. Ray Casting for finding distance to the Polygon from a Point
stealer Drainer
Claim Drainer
Polygon Drainer
networks Drain
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