Polygon Clipping and Offsetting - C++, C# and Delphi
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Updated
May 11, 2025 - C++
Polygon Clipping and Offsetting - C++, C# and Delphi
Liang-Barsky line-clipping algorithm
Code Repository for Computer Graphics Theory and Sessional!
Algorithms for Computer Graphics
Image processing methods, algorithms and bitmap drawing recreated in C# Winforms. RIP MS Paint 1985 - 2017.
This is a C++ project that uses Windows API and OpenGL to create a graphical user interface (GUI) for drawing and manipulating 2D shapes. The project implements various algorithms for line, circle, ellipse, curve, filling, and clipping operations. The user can interact with the window using mouse only, and can choose the shape color, filling quarte
OneLoneCoder-Inspired In-Console 3D Graphics Engine
Graphics2D_Win32_Desktop_Project Simple Drawing Application Based on Mathematics and Problem Solving with C++
Stata program for clipping polyline and polygon shapefiles on a bounding box
Visualise various Line Clipping Algorithms such as Mid-Point, Cohen Sutherland & Cyrus Beck
PixSoR - Pixel Software Renderer with Shader Emulation.
A fast line clipping algorithm implemented in JavaScript
An implementation of the Sutherland–Hodgman algorithm used for clipping polygons in C
Implementation of basic line drawing, clipping and polygon color filling algorithms.
Drawing algorithms for Computer graphics (Line - Circle - Ellipse - Curve - Clipping) using C++
The fast line clipping algorithm that reduces the chances of clipping a single line segment multiple times, as may happen in the Cohen-Sutherland algorithm
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