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<CheckBoxx:Name="chkEnableProjectRename"Content="Enable Project Renaming (Not recommended for beginners)"Foreground="{DynamicResource ButtonForeground}"Margin="0,0,0,3"ToolTip="Can use F2 to rename project folders, Note that project will disappears from list on refresh, unless you open it (since its new path, not in unity recent projects registry)"Checked="ChkEnableProjectRename_Checked"Unchecked="ChkEnableProjectRename_Checked"/>
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<CheckBoxx:Name="chkAskNameForQuickProject"Content="Ask name for New Project"Foreground="{DynamicResource ButtonForeground}"Checked="ChkAskNameForQuickProject_Checked"Unchecked="ChkAskNameForQuickProject_Checked"Margin="0,0,0,3"ToolTip="If disabled, uses automatic quick project naming"/>
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<CheckBoxx:Name="chkStreamerMode"Content="Streamer Mode (hide project names and folders)"Foreground="{DynamicResource ButtonForeground}"Margin="0,0,0,3"ToolTip=""Checked="ChkStreamerMode_Checked"Unchecked="ChkStreamerMode_Checked"/>
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<CheckBoxx:Name="chkShowPlatform"Content="Show current target platform (if exists in .csproj)"Foreground="{DynamicResource ButtonForeground}"Margin="0,0,0,3"ToolTip=""Checked="ChkShowPlatform_Checked"Unchecked="ChkShowPlatform_Checked"/>
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<StackPanel Grid.Row="3"Orientation="Horizontal">
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<LabelContent="Root Folder for New Projects"Foreground="{DynamicResource ButtonForeground}" />
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