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moving xaml colors to resource, cleanup some double styles
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UnityLauncherPro/GetUnityInstallations.cs

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@@ -9,7 +9,7 @@ namespace UnityLauncherPro
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/// </summary>
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public static class GetUnityInstallations
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{
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static Dictionary<string, string> platformNames = new Dictionary<string, string> { { "androidplayer", "Android" }, { "windowsstandalonesupport", "Windows" }, { "LinuxStandalone", "Linux" }, { "OSXStandalone", "Mac" }, { "webglsupport", "WebGL" }, { "metrosupport", "UWP" } };
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static Dictionary<string, string> platformNames = new Dictionary<string, string> { { "androidplayer", "Android" }, { "windowsstandalonesupport", "Windows" }, { "linuxstandalonesupport", "Linux" }, { "LinuxStandalone", "Linux" }, { "OSXStandalone", "Mac" }, { "webglsupport", "WebGL" }, { "metrosupport", "UWP" } };
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// returns unity installations
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public static UnityInstallation[] Scan()

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