Skip to content

rustc_arena: handle recursive allocation, don't trust size_hint #79154

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Closed
Closed
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
72 changes: 18 additions & 54 deletions compiler/rustc_arena/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -191,6 +191,8 @@ impl<T> TypedArena<T> {
#[inline]
pub fn alloc_from_iter<I: IntoIterator<Item = T>>(&self, iter: I) -> &mut [T] {
assert!(mem::size_of::<T>() != 0);
// To handle the possibility that the act of iterating itself causes allocations on
// the arena, we must collect into a local buffer first, then copy it into the arena.
let mut vec: SmallVec<[_; 8]> = iter.into_iter().collect();
if vec.is_empty() {
return &mut [];
Expand Down Expand Up @@ -431,66 +433,26 @@ impl DroplessArena {
}
}

#[inline]
unsafe fn write_from_iter<T, I: Iterator<Item = T>>(
&self,
mut iter: I,
len: usize,
mem: *mut T,
) -> &mut [T] {
let mut i = 0;
// Use a manual loop since LLVM manages to optimize it better for
// slice iterators
loop {
let value = iter.next();
if i >= len || value.is_none() {
// We only return as many items as the iterator gave us, even
// though it was supposed to give us `len`
return slice::from_raw_parts_mut(mem, i);
}
ptr::write(mem.add(i), value.unwrap());
i += 1;
}
}

#[inline]
pub fn alloc_from_iter<T, I: IntoIterator<Item = T>>(&self, iter: I) -> &mut [T] {
let iter = iter.into_iter();
assert!(mem::size_of::<T>() != 0);
assert!(!mem::needs_drop::<T>());

let size_hint = iter.size_hint();

match size_hint {
(min, Some(max)) if min == max => {
// We know the exact number of elements the iterator will produce here
let len = min;

if len == 0 {
return &mut [];
}

let mem = self.alloc_raw(Layout::array::<T>(len).unwrap()) as *mut T;
unsafe { self.write_from_iter(iter, len, mem) }
}
(_, _) => {
cold_path(move || -> &mut [T] {
let mut vec: SmallVec<[_; 8]> = iter.collect();
if vec.is_empty() {
return &mut [];
}
// Move the content to the arena by copying it and then forgetting
// the content of the SmallVec
unsafe {
let len = vec.len();
let start_ptr =
self.alloc_raw(Layout::for_value::<[T]>(vec.as_slice())) as *mut T;
vec.as_ptr().copy_to_nonoverlapping(start_ptr, len);
vec.set_len(0);
slice::from_raw_parts_mut(start_ptr, len)
}
})
}
// To handle the possibility that the act of iterating itself causes allocations on
// the arena, we must collect into a local buffer first, then copy it into the arena.
let mut vec: SmallVec<[_; 8]> = iter.collect();
if vec.is_empty() {
return &mut [];
}
// Move the content to the arena by copying it and then forgetting
// the content of the SmallVec
unsafe {
let len = vec.len();
let start_ptr = self.alloc_raw(Layout::for_value::<[T]>(vec.as_slice())) as *mut T;
vec.as_ptr().copy_to_nonoverlapping(start_ptr, len);
vec.set_len(0);
slice::from_raw_parts_mut(start_ptr, len)
}
}
}
Expand Down Expand Up @@ -542,6 +504,8 @@ impl DropArena {

#[inline]
pub unsafe fn alloc_from_iter<T, I: IntoIterator<Item = T>>(&self, iter: I) -> &mut [T] {
// To handle the possibility that the act of iterating itself causes allocations on
// the arena, we must collect into a local buffer first, then copy it into the arena.
let mut vec: SmallVec<[_; 8]> = iter.into_iter().collect();
if vec.is_empty() {
return &mut [];
Expand Down