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55 changes: 55 additions & 0 deletions content/news/026/index.md
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Expand Up @@ -83,6 +83,38 @@ working on at the next meetup on [October 9th][rust-meetup-oct-time], fill out
[rust-gamedev-twitch]: https://twitch.tv/rustgamedev
[rust-meetup-oct-time]: https://everytimezone.com/s/aa44ac42

## Rust Graphics Meetup \#1

![logo](graphics-meetup.png)

The Rust Graphics Meetup is an online gathering where rustaceans share
technical details of their work related to graphics and compute,
not affiliated to any particular stack.
The pilot edition has happened on Oct 2nd! Check out the talks:

- [gfx-rs Lessons Learned][rgm1-video] - [@kvark], [slides][rgm1-slides].
- [rend3 Architecture: Efficient, Customizable Rendering][rgm2-video] -
[@cwfitzgerald], [slides][rgm2-slides].
- [Blub - Interactive GPU Fluid Solver][rgm3-video] - [@wumpf], [slides][rgm3-slides].

Learn more at the [gfx meetup repo].
Thanks everyone for tuning in and helping to make this happen!

_Discussions:
[/r/rust](https://reddit.com/r/rust/comments/q08byh/videos_from_rust_graphics_meetup_1),
[Twitter](https://twitter.com/rust_gamedev/status/1444326130035666953)_

[rgm1-video]: https://youtube.com/watch?v=m0JgF5Wb-dA
[rgm1-slides]: https://github.com/gfx-rs/meetup/blob/main/Meeting01/GfxLessonsLearned.pdf
[rgm2-video]: https://youtube.com/watch?v=F0wGz5UJTrY
[rgm2-slides]: https://github.com/gfx-rs/meetup/blob/main/Meeting01/rend3s_Architecture_-_Efficient_Customizable_Rendering.pdf
[rgm3-video]: https://youtube.com/watch?v=Yzr9va5UtiE
[rgm3-slides]: https://github.com/gfx-rs/meetup/blob/main/Meeting01/Blub_-_Quick_tour_through_a_GPU_fluid_solver.pdf
[gfx meetup repo]: https://github.com/gfx-rs/meetup
[@kvark]: https://github.com/kvark
[@cwfitzgerald]: https://github.com/cwfitzgerald
[@wumpf]: https://github.com/wumpf

## Game Updates

### [Weegames][weegames-itch]
Expand Down Expand Up @@ -269,6 +301,29 @@ fork and PR!

## Library Updates

### [wgpu]

![Deno with wgpu crown](deno-wgpu.png)
_deno-wgpu_

[wgpu] is a cross-platform, safe, pure-rust graphics API that runs natively
on Vulkan, Metal, D3D12, D3D11, and OpenGLES; and on top of WebGPU on wasm.

wgpu has set up the infrastructure to run WebGPU proper tests on its CI,
via [Deno]. This will ensure correctness down the road when we reach a
decent level of coverage. Read more on [gfx-rs blog].

Aside from that, wgpu team has been pumping out patches. In fact, wgpu-0.10 is
easily the most patched release of all!

_Discussions:
[/r/rust](https://reddit.com/r/rust/comments/ppgb2l/wgpu_alliance_with_deno),
[Twitter](https://twitter.com/deno_land/status/1438573126670028801)_

[wgpu]: https://github.com/gfx-rs/wgpu
[Deno]: https://github.com/denoland/deno
[gfx-rs blog]: https://gfx-rs.github.io/2021/09/16/deno-webgpu.html

## Popular Workgroup Issues in Github

<!-- Up to 10 links to interesting issues -->
Expand Down