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62 changes: 30 additions & 32 deletions content/news/021/index.md
Original file line number Diff line number Diff line change
@@ -1,8 +1,7 @@
+++
title = "This Month in Rust GameDev #21 - April 2021"
date = 2021-05-04
date = 2021-05-09
transparent = true
draft = true
+++

Welcome to the 21st issue of the Rust GameDev Workgroup's
Expand Down Expand Up @@ -34,11 +33,7 @@ Feel free to send PRs about your own projects!
- [Learning Material Updates](#learning-material-updates)
- [Engine Updates](#engine-updates)
- [Library & Tooling Updates](#library-tooling-updates)
- [Popular Workgroup Issues in Github](#popular-workgroup-issues-in-github)
- [Meeting Minutes](#meeting-minutes)
- [Requests for Contribution](#requests-for-contribution)
- [Jobs](#jobs)
- [Bonus](#bonus)

<!--
Ideal section structure is:
Expand Down Expand Up @@ -72,10 +67,10 @@ ecosystem. This month, we heard a talk about threading in WASM, profiling,
getting a game ready for release, and much more. You can watch the recording of
the meetup [here on Youtube][gamedev-meetup-video].

The next meetup will take place on the 8th of May at 16:00 GMT on the [Rust
The meetups take place on the second Saturday every month via the [Rust
Gamedev Discord server][rust-gamedev-discord], and can also be [streamed on
Twitch][rust-gamedev-twitch]. If you would like to show off what you've been
working on, fill out [this form][gamedev-meetup-form].
working on in a future meetup, fill out [this form][gamedev-meetup-form].

[gamedev-meetup-form]: https://forms.gle/BS1zCyZaiUFSUHxe6
[gamedev-meetup-video]: https://www.youtube.com/watch?v=XE0lH0tlbBs
Expand Down Expand Up @@ -963,7 +958,7 @@ Graphite ([GitHub][graphite-repo], [Discord][graphite-discord],
[Twitter](https://twitter.com/GraphiteEditor)) is an in-progress vector and
raster graphics editor built on a nondestructive node-based workflow.

The team size has doubled in the past month— thank you to the new contributors!
The team size has doubled in the past month — thank you to the new contributors!
Since then, systems related to editor tools and data flow were added.
The editor now has proper input behavior on the existing Rectangle and Ellipse Tools
plus the new Shape and Line Tools while holding modifier keys.
Expand All @@ -984,31 +979,34 @@ code and how you can help!
[graphite-twitter]: https://twitter.com/GraphiteEditor
[graphite-live-demo]: https://editor.graphite.design/

## Popular Workgroup Issues in Github

<!-- Up to 10 links to interesting issues -->

## Meeting Minutes

<!-- Up to 10 most important notes + a link to the full details -->

[See all meeting issues][label_meeting] including full text notes
or [join the next meeting][join].

[label_meeting]: https://github.com/rust-gamedev/wg/issues?q=label%3Ameeting

## Requests for Contribution

<!-- Links to "good first issue"-labels or direct links to specific tasks -->

## Jobs

<!-- An optional section for new jobs related to Rust gamedev -->

## Bonus

<!-- Bonus section to make the newsletter more interesting
and highlight events from the past. -->
- [femtovg is looking for help with the wgpu backend][femtovg-help].
- [Embark's open issues][embark-open-issues] ([embark.rs]).
- [gfx-rs's "contributor-friendly" issues][gfx-issues].
- [wgpu's "help wanted" issues][wgpu-help-wanted].
- [luminance's "low hanging fruit" issues][luminance-fruits].
- [ggez's "good first issue" issues][ggez-issues].
- [Veloren's "beginner" issues][veloren-beginner].
- [Amethyst's "good first issue" issues][amethyst-issues].
- [A/B Street's "good first issue" issues][abstreet-issues].
- [Mun's "good first issue" issues][mun-issues].
- [SIMple Mechanic's good first issues][simm-issues].
- [Bevy's "good first issue" issues][bevy-issues].

[femtovg-help]: https://reddit.com/r/rust/comments/mfuo4m/femtovg_2d_vector_graphics_crate_is_looking_for
[embark.rs]: https://embark.rs
[embark-open-issues]: https://github.com/search?q=user:EmbarkStudios+state:open
[gfx-issues]: https://github.com/gfx-rs/gfx/issues?q=is%3Aissue+is%3Aopen+label%3Acontributor-friendly
[wgpu-help-wanted]: https://github.com/gfx-rs/wgpu-rs/issues?q=is%3Aissue+is%3Aopen+label%3A%22help+wanted%22
[luminance-fruits]: https://github.com/phaazon/luminance-rs/issues?q=is%3Aissue+is%3Aopen+label%3A%22low+hanging+fruit%22
[ggez-issues]: https://github.com/ggez/ggez/labels/%2AGOOD%20FIRST%20ISSUE%2A
[veloren-beginner]: https://gitlab.com/veloren/veloren/issues?label_name=beginner
[amethyst-issues]: https://github.com/amethyst/amethyst/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22
[abstreet-issues]: https://github.com/a-b-street/abstreet/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22
[mun-issues]: https://github.com/mun-lang/mun/labels/good%20first%20issue
[simm-issues]: https://github.com/mkhan45/SIMple-Mechanics/labels/good%20first%20issue
[bevy-issues]: https://github.com/bevyengine/bevy/labels/good%20first%20issue

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