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30 changes: 30 additions & 0 deletions content/news/021/index.md
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Expand Up @@ -954,6 +954,36 @@ _Discussions: [/r/rust], [Twitter]_
[/r/rust]: https://www.reddit.com/r/rust/comments/mph8jr/integrating_constgenerics_to_nalgebra_026/
[Twitter]: https://twitter.com/dimforge/status/1381643543626842114

### [Graphite][graphite-repo]

![Ferris drawn in Graphite using the new drawing tools - Art credit: Uriopass](graphite-ferris.png)
_Ferris drawn in Graphite using the new drawing tools - Art credit: Uriopass_

Graphite ([GitHub][graphite-repo], [Discord][graphite-discord],
[Twitter](https://twitter.com/GraphiteEditor)) is an in-progress vector and
raster graphics editor built on a nondestructive node-based workflow.

The team size has doubled in the past month— thank you to the new contributors!
Since then, systems related to editor tools and data flow were added.
The editor now has proper input behavior on the existing Rectangle and Ellipse Tools
plus the new Shape and Line Tools while holding modifier keys.
Pen Tool implementation has begun, supporting polylines.
Shapes are now drawn with live previews.

Additional work has gone into improving render performance, building the color
system in the Rust backend, and adding initial support for displaying shapes
in the Layer Tree panel. [Try it right now in your browser.][graphite-live-demo]

Graphite is making rapid progress towards becoming a nondestructive, procedural
graphics editor suitable of replacing traditional 2D DCC applications. Please
[join the Discord][graphite-discord] - and consider asking for a tour of the
code and how you can help!

[graphite-repo]: https://github.com/GraphiteEditor/Graphite
[graphite-discord]: https://github.com/GraphiteEditor/Graphite/blob/master/README.md#discord
[graphite-twitter]: https://twitter.com/GraphiteEditor
[graphite-live-demo]: https://editor.graphite.design/

## Popular Workgroup Issues in Github

<!-- Up to 10 links to interesting issues -->
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