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N14: Add ECS and bevy tutorial #289

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20 changes: 20 additions & 0 deletions content/posts/newsletter-014/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -64,6 +64,26 @@ If needed, a section can be split into subsections with a "------" delimiter.

## Learning Material Updates

### Rust, gamedev, ECS, and bevy

![Bevy hello world code snippet and two game screenshots, one displaying two
blue spheres in a grey canvas and another one displaying a gameboy colored tile
game](ecs-bevy-tutorial.png)

[@hugopeixoto](https://twitter.com/hugopeixoto) released a couple of blog posts
on ECS and Bevy, including a tutorial on how to get started.

The [first part](https://hugopeixoto.net/articles/rust-gamedev-ecs-bevy.html)
gives us an in depth overview of what ECS. It starts with pseudocode for an
object oriented approach and goes through several iterations until we get to
the ECS paradigm.

The [second
part](https://hugopeixoto.net/articles/rust-gamedev-ecs-bevy-p2.html) is a
tutorial on how to use [bevy](https://bevyengine.org/), a data driven game
engine built in Rust. It goes over the basic features of the engine, using the
example presented in the first part.

## Library & Tooling Updates

## Popular Workgroup Issues in Github
Expand Down