Add iced, usfx, and assets-manager #137
Merged
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Part of #111
μsfx - 0.1.3
μsfx is a small library built for generating sound effects in code during
runtime. μsfx can be integrated with the
cpal
andmusic
crates as well asSDL2
crate bindings.Samples are available on μsfx's github readme and further
documentation is avialable on the docs.rs page.
This latest version (0.1.3) provides fixes for saw, triangle,
and square waves.
iced - v0.1
Iced is experimental, cross-platform GUI crate focusedd on simplicity and
type safety. Iced can be used natively, in a web browser, or can use wgpu,
The new release includes:
Canvas
widgets, for drawing 2D graphicsPaneGrid
widgets, which can dynamically organize layout by splittingpanes that can be resized.
Svg
widgets, which can render vector graphics.ProgressBar
widgetswgpu
projects.iced-wgpu
Full docuementation for Iced is available on the docs.rs page
as well as examples and how to contribute are available on iced github repo
assets_manager - v0.2.2
assets_manager is a crate that provides convenient loading,
caching, and reloading of external resources. The crate is pay-for-what-you-take,
provides a high level API, and is concurrent.
This newest version provides for hot-reloading, directory-loading (being able
to load from a single directory all at once, for extensible games), meta
loaders, and various other improvements.
Examples and documentation are available on assets_manager's docs.rs
and additional information about contributing are available on the github repository