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30 changes: 30 additions & 0 deletions content/news/044/index.md
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Expand Up @@ -358,6 +358,36 @@ _Discussions: [Twitter]_
[Bevy]: https://bevyengine.org/
[Nilay Savant]: https://twitter.com/nilay_savant

### Cargo Space

![Screenshot of Cargo Space's friends list context menu: "invite to lobby" is highlighted](cargo-space-invite.png)

[Cargo Space] ([Discord][cargospace_discord]) by
[@johanhelsing][johanhelsing_mastodon] is a co-op 2d space game where you build
a ship and fly it through space looking for new parts, fighting pirates and the
environment.

This month's development was all about lobbies, chat and integrating with Steam.
This spawned a couple of new micro-crates.

[bevy_crossbeam_event] lets you spawn Bevy events by
sending to a crossbeam channel, which is convenient with callbacks which require
move semantics, such as those in `bevy-steamworks`.

[steam_dev_launcher] is a cross-platform binary crate all
about dev-friendly ways launching your game through Steam. That is: without
losing logs, panic traces, and optionally using a custom binary or setting extra
environment variables (launch from `/target/debug/your_game`).

Read more about all this in [this month's devlog entry][cargospace_devlog_6].

[Cargo Space]: https://helsing.studio/cargospace
[cargospace_devlog_6]: https://johanhelsing.studio/posts/cargo-space-devlog-5
[cargospace_discord]: https://discord.gg/ye9UDNvqQD
[johanhelsing_mastodon]: https://mastodon.social/@johanhelsing
[bevy_crossbeam_event]: https://github.com/johanhelsing/bevy_crossbeam_event
[steam_dev_launcher]: https://github.com/johanhelsing/steam_dev_launcher

## Engine Updates

### hotline
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