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48 changes: 46 additions & 2 deletions content/posts/newsletter-009/index.md
Original file line number Diff line number Diff line change
Expand Up @@ -126,13 +126,13 @@ Also, there're a lot of dev videos on the game's

[Realm.One][realm-one] is an open-source MMO game
written using the Amethyst game engine.
Recently there has been some simple AI
Recently there has been some simple AI
integrated into the game. This will cause
monsters to chase and attack you!

Next up will be items and experience!

- ["Game Development in Rust (Episode 2): Monsters and AI! (Part B)"][realm-one-vid-3] -
- ["GameDev in Rust (Ep.2): Monsters and AI! (Part B)"][realm-one-vid-3] -
ECS-based design with Amethyst, networking and tiled 2d based design.

[realm-one]: https://github.com/Machine-Hum/realm.one
Expand Down Expand Up @@ -637,6 +637,50 @@ Their [April updates][mun-april] include:
[mun-memory-mapping]: https://mun-lang.org/blog/2020/05/01/memory-mapping
[mun-april]: https://mun-lang.org/blog/2020/05/02/this-month-april

### [Sarekt]

![A scene rendered with Sarekt](sarekt.png)

[Sarekt] is a Vulkan-based renderer by Brandon Pollack.

The library has [examples][sarekt-examples] corresponding
to the steps of vulkan-tutorial.com,
which may be helpful if you want to compare its API with raw Vulkan code.

_Discussions:
[/r/rust](https://www.reddit.com/r/rust/comments/fxyjmi/have_a_look_at_this_renderer_im_working_on)_

[Sarekt]: https://github.com/brandonpollack23/sarekt
[sarekt-examples]: https://github.com/brandonpollack23/sarekt/tree/master/examples

### [Godot] Ecosystem

- [@hagsteel] has written a [beginner-friendly tutorial][hagsteel-tutorial]
on how to get up and running with Godot and Rust.
It's written with Linux in mind, but should be transferrible
to other operating systems
\[[/r/rust](https://www.reddit.com/r/rust_gamedev/comments/g126es/godot_rust_hagsteel_a_tutorial)].
- [@hagsteel] has also written a [blog post][hagsteel-legion] with their take
on how to use the Legion ECS library with Rust and Godot
\[[/r/rust](https://www.reddit.com/r/rust_gamedev/comments/g2avzc/using_rust_godot_legion)].
- [@schr3da] has published a series of video tutorials on how Rust can be used
effectively with Godot:
- Basic Keyboard Controls -
[Part 1](https://youtube.com/watch?v=qEHrRLLYc3Q) and
[Part 2](https://youtube.com/watch?v=_Lxr6pAXBsQ)
- [Debugging GDNative Scripts with LLDB](https://youtube.com/watch?v=aMaT6pyDocg)
- [File Watching with cargo-watch](https://youtube.com/watch?v=McNgUqzmQkk)
- Creating a Simple Platformer -
[Part 1](https://youtube.com/watch?v=SIesTvp_ZD8),
[Part 2](https://youtube.com/watch?v=GKIUWbW4G9o) and
[Part 3](https://youtube.com/watch?v=_n_5MDEquk4)

[@hagsteel]: https://hagsteel.com
[hagsteel-legion]: https://hagsteel.com/posts/godot-rust-legion/
[hagsteel-tutorial]: https://hagsteel.com/posts/godot-rust/
[@schr3da]: https://www.youtube.com/channel/UC4jYW3lJKrEvOqCQ2ElryGw
[Godot]: https://godotengine.org

## Popular Workgroup Issues in Github

<!-- Up to 10 links to interesting issues -->
Expand Down
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