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84 changes: 43 additions & 41 deletions content/news/032/index.md
Original file line number Diff line number Diff line change
@@ -1,15 +1,14 @@
+++
title = "This Month in Rust GameDev #32 - March 2022"
transparent = true
date = 2022-04-01
draft = true
date = 2022-04-11
+++

<!-- no toc -->

<!-- Check the post with markdownlint-->

Welcome to the {TODO}th issue of the Rust GameDev Workgroup's
Welcome to the 32nd issue of the Rust GameDev Workgroup's
monthly newsletter.
[Rust] is a systems language pursuing the trifecta:
safety, concurrency, and speed.
Expand All @@ -31,20 +30,16 @@ Feel free to send PRs about your own projects!
[Rust]: https://rust-lang.org
[join]: https://github.com/rust-gamedev/wg#join-the-fun

- [Game Updates](#game-updates)
- [Rust GameDev Podcast](#rust-gamedev-podcast)
- [Rust GameDev Meetup](#rust-gamedev-meetup)
- [Game Updates](#game-updates)
- [Learning Material Updates](#learning-material-updates)
- [Engine Updates](#engine-updates)
- [Tooling Updates](#tooling-updates)
- [Library Updates](#library-updates)
- [Other News](#other-news)
- [Popular Workgroup Issues in Github](#popular-workgroup-issues-in-github)
- [Meeting Minutes](#meeting-minutes)
- [Discussions](#discussions)
- [Requests for Contribution](#requests-for-contribution)
- [Jobs](#jobs)
- [Bonus](#bonus)

<!--
Ideal section structure is:
Expand Down Expand Up @@ -196,7 +191,7 @@ The source code is available on [GitHub][chaz-source].
[Warlock's Gambit][warlocks-gambit-itchio] is a puzzle game constructed like a
card game, playable in the browser. You are given a static deck and have to play
your cards carefully to beat your opponent. In keeping with the theme of the
jam, the decks are stacked against you, in fact, it's impossible to win by
jam, the decks are stacked against you. In fact, it's impossible to win by
default. But you have a trick up your sleeve, literally. You can drag a card in
your sleeve to play it later.

Expand Down Expand Up @@ -236,7 +231,7 @@ _Screenshot of V-Racer_
V-Racer ([GitHub][vracer-github]) by
[@Syn-Nine][synnine-twitter] is a retro
drift racing game inspired by Atari
Battlezone and Wipeout created using
Battlezone and Wipeout, created using
Syn9's [Rust Mini Game Framework][mgfw].
The game is part of an open source
[repository][s9-minigame-repo] of several
Expand Down Expand Up @@ -356,7 +351,7 @@ Latest developments:
- The [mushroom biome][wor-mushroom] art was completed
- All puzzles for the main game are complete
- More secrets have been added
- Four out of the five [characters][wor-characters] are now in game
- Four out of the five [characters][wor-characters] are now in the game
- `SDL_mixer` was replaced with a custom Rust mixer built on top of
[libsoundio][wor-libsoundio]
- Numerous minor bug fixes and quality of life improvements, you can find
Expand Down Expand Up @@ -390,13 +385,13 @@ async and serde support, more flexible exporting of Rust symbols to
Godot, better CI and doc integration, among many more features that
have previously been exclusive to the [GitHub repo][gd-github].

This release also makes the the API much more more user-friendly than
This release also makes the API much more user-friendly than
previous versions with more consistent naming, flatter module structure
and fewer redundancies.

Thank you to all of the contributors who made this possible!

A full list of a the changes are available in the [changelog][gd-changelog].
A full list of the changes is available in the [changelog][gd-changelog].

[gd-announcement]: https://godot-rust.github.io/releases/
[gd-changelog]: https://github.com/godot-rust/godot-rust/blob/master/CHANGELOG.md
Expand All @@ -420,7 +415,7 @@ foundation layer or backend for your next app, game engine, or game.

Version [v0.2.1] improves and adds features focusing on the creation of apps,
like select mouse cursor or lazy loop among other things. The main focus was
improve the integration with [egui] supporting all its features.
to improve the integration with [egui] supporting all its features.

[Notan]: https://github.com/Nazariglez/notan
[v0.2.1]: https://github.com/Nazariglez/notan/releases/tag/v0.2.0
Expand Down Expand Up @@ -499,7 +494,7 @@ Twitter][twitter-iyesgames] for updates.
by [@kettlecorn](kettlecorn_twitter)
that released earlier this month.

Bloom3D is built completely with Rust from user-interface to core algorithms.
Bloom3D is built completely with Rust from the user interface to core algorithms.
The game engine and many of the libraries powering Bloom3D are open-sourced on [GitHub][koi].

[bloom3d]: https://bloom3d.com
Expand All @@ -521,13 +516,13 @@ The goals of Noumenal are:

- Enjoyable to use on a mobile device
- Accessible to as many people as possible
- Real time solid modeling with boolean operations
- Real-time solid modeling with boolean operations
- Non-destructive editing and robustness to prevent data loss
- Intuitive manipulation by projecting from the screen glass into 3D space
- Export to the most widely used formats, such as glTF, USDZ, and STL for 3D
printing

These goals have lead to an unique interface.
These goals have led to a unique interface.

[noumenal-website]: https://noumenal.app
[noumenal-discord]: https://discord.gg/PFeZQE48gG
Expand Down Expand Up @@ -627,7 +622,7 @@ render graph structure.

Earlier this year [Screen 13] was updated with a dynamic graph pattern, but there
was no good starter documentation and a few bugs. There is a [getting started][s13-getting-started]
guide now! Also, a ton of new features that have been added in the last month:
guide now! Also, a ton of new features have been added in the last month:

- ImGui support
- Mac support
Expand All @@ -639,10 +634,6 @@ For more details, see the [changelog][s13-change-log].
[s13-getting-started]: https://github.com/attackgoat/screen-13/blob/master/examples/getting-started.md
[s13-change-log]: https://github.com/attackgoat/screen-13/blob/master/CHANGELOG.md

## Popular Workgroup Issues in Github

<!-- Up to 10 links to interesting issues -->

## Other News

<!-- One-liners for plan items that haven't got their own sections. -->
Expand All @@ -656,24 +647,40 @@ For more details, see the [changelog][s13-change-log].
[sf-video]: https://www.youtube.com/watch?v=EF5iUJNFz94
[Hedgein]: https://www.youtube.com/watch?v=qufQVtlYqrQ

## Meeting Minutes

<!-- Up to 10 most important notes + a link to the full details -->

[See all meeting issues][label_meeting] including full text notes
or [join the next meeting][join].

[label_meeting]: https://github.com/rust-gamedev/wg/issues?q=label%3Ameeting

## Discussions

<!-- Links to handpicked reddit/twitter/urlo/etc threads that provide
useful information -->

## Requests for Contribution

<!-- Links to "good first issue"-labels or direct links to specific tasks -->

- [Graphite is looking for contributors][graphite-contribute] to help build the
new node graph and 2D rendering systems.
- [winit's "difficulty: easy" issues][winit-issues].
- [Backroll-rs, a new networking library][backroll-rs].
- [Embark's open issues][embark-open-issues] ([embark.rs]).
- [wgpu's "help wanted" issues][wgpu-issues].
- [luminance's "low hanging fruit" issues][luminance-fruits].
- [ggez's "good first issue" issues][ggez-issues].
- [Veloren's "beginner" issues][veloren-beginner].
- [Amethyst's "good first issue" issues][amethyst-issues].
- [A/B Street's "good first issue" issues][abstreet-issues].
- [Mun's "good first issue" issues][mun-issues].
- [SIMple Mechanic's good first issues][simm-issues].
- [Bevy's "good first issue" issues][bevy-issues].

[graphite-contribute]: https://github.com/GraphiteEditor/Graphite/issues/202
[winit-issues]: https://github.com/rust-windowing/winit/issues?q=is%3Aopen+is%3Aissue+label%3A%22difficulty%3A+easy%22
[backroll-rs]: https://github.com/HouraiTeahouse/backroll-rs/issues
[embark.rs]: https://embark.rs
[embark-open-issues]: https://github.com/search?q=user:EmbarkStudios+state:open
[wgpu-issues]: https://github.com/gfx-rs/wgpu/issues?q=is%3Aissue+is%3Aopen+label%3A%22help+wanted%22
[luminance-fruits]: https://github.com/phaazon/luminance-rs/issues?q=is%3Aissue+is%3Aopen+label%3A%22low+hanging+fruit%22
[ggez-issues]: https://github.com/ggez/ggez/labels/%2AGOOD%20FIRST%20ISSUE%2A
[veloren-beginner]: https://gitlab.com/veloren/veloren/issues?label_name=beginner
[amethyst-issues]: https://github.com/amethyst/amethyst/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22
[abstreet-issues]: https://github.com/a-b-street/abstreet/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22
[mun-issues]: https://github.com/mun-lang/mun/labels/good%20first%20issue
[simm-issues]: https://github.com/mkhan45/SIMple-Mechanics/labels/good%20first%20issue
[bevy-issues]: https://github.com/bevyengine/bevy/labels/E-Good-First-Issue

## Jobs

<!-- An optional section for new jobs related to Rust gamedev -->
Expand All @@ -686,11 +693,6 @@ useful information -->
(Stockholm/Hybrid Remote)
- Various roles

## Bonus

<!-- Bonus section to make the newsletter more interesting
and highlight events from the past. -->

------

That's all news for today, thanks for reading!
Expand Down