Skip to content

Commit 1929124

Browse files
authored
N18: Theta Wave (#480)
1 parent bee4ad7 commit 1929124

File tree

2 files changed

+17
-0
lines changed

2 files changed

+17
-0
lines changed

content/posts/newsletter-018/index.md

Lines changed: 17 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -343,6 +343,23 @@ primarily by simply writing YAML configuration files and integrating with
343343
[bevy]: https://bevyengine.org
344344
[ldtk]: https://ldtk.io
345345

346+
### [Theta Wave]
347+
348+
[![Homing Missiles](theta_wave_homing_missiles.gif)][Theta Wave]
349+
_Homing missiles pursue the closest player entity_
350+
351+
A real name was finally chosen for space_shooter_rs! [Theta Wave] is a space
352+
shooter game by developers [@micah_tigley] and [@carlosupina]. It is one of
353+
the showcase games for the [Amethyst Engine]. In the past month, they have
354+
been focused on improving the motion system for the game. The improvements
355+
allowed them to begin adding more interesting behavior for moving entities.
356+
Missiles were changed to home to the player.
357+
358+
[Theta Wave]: https://github.com/amethyst/theta-wave
359+
[@micah_tigley]: https://twitter.com/micah_tigley
360+
[@carlosupina]: https://twitter.com/carlosupina
361+
[Amethyst Engine]: https://amethyst.rs/
362+
346363
### [Way of Rhea][wor-site]
347364

348365
![Way of Rhea screenshot](wor.jpg)
Loading

0 commit comments

Comments
 (0)