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N18: Exploring WebSocket with Rust and Tide (#481)
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content/posts/newsletter-018/index.md

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![Dwarf World](dwarfworld_lights.gif)
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[Dwarf World][dwarf-world] by [Alex Ene][@_AlexEne_] has added a couple
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of updates and improvements:
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of updates and improvements:
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- Dynamic lights and light propagation so deeper caves are darker.
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- An in-game feedback button that people can use to report bugs or
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## Learning Material Updates
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### [Exploring WebSocket with Rust and Tide]
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![tic-tac-tide img](tic-tac-tide.png)
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An exploration post on how to use WebSockets with [Tide] framework by creating
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a simple tic-tac-toc game. It's focused on how to implement `ws` to enable all
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time of real time apps (and games) with Rust and Tide.
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You can also play [tic-tac-tide] online.
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[Exploring WebSocket with Rust and Tide]: https://javierviola.com/post/exploring-websocket-with-rust-and-tide/
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[Tide]: https://github.com/http-rs/tide
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[tic-tac-tide]: https://tic-tac-tide.labs.javierviola.com/
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## Engine Updates
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### [`ggez`](ggez)
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