Skip to content

fix: Fix number of lines for f32x4.shuffle definition #2459

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Aug 26, 2022
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion std/assembly/index.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -1294,7 +1294,7 @@ declare namespace f32x4 {
/** Demotes each 64-bit float lane of a vector to single-precision. The higher lanes of the result are initialized to zero. */
export function demote_f64x2_zero(a: v128): v128;
/** Selects 32-bit lanes from either vector according to the specified [0-3] respectively [4-7] lane indexes. */
export function shuffle(a: v128, b: v128, l0: u8, l1: u8, l2: u8, l3: u8, l4: u8): v128;
export function shuffle(a: v128, b: v128, l0: u8, l1: u8, l2: u8, l3: u8): v128;
/** Selects 8-bit lanes from the first vector according to the indexes [0-15] specified by the 8-bit lanes of the second vector. */
export function swizzle(a: v128, s: v128): v128;
}
Expand Down