From f92e80fe8c1c86560498d54b9b4d6b0c84403e19 Mon Sep 17 00:00:00 2001 From: Benjamin Saunders Date: Wed, 6 Oct 2021 00:40:49 -0700 Subject: [PATCH] N26: hecs --- content/news/026/index.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/content/news/026/index.md b/content/news/026/index.md index 00cd5d925..8d9f32a54 100644 --- a/content/news/026/index.md +++ b/content/news/026/index.md @@ -213,6 +213,18 @@ As the godot-rust community keeps growing, the project can now be found ## Library Updates +### [hecs] + +[hecs] is a fast, lightweight, and unopinionated archetypal ECS library. + +Version 0.6 introduces `PreparedQuery`, allowing query set-up cost to be +amortized across multiple invocations. `EntityRef`'s API was expanded to include +a single-entity `query` method, and now exposes the referenced entity's +handle. Finally, `World::spawn_batch` and `reserve` were optimized for better +performance when called repeatedly. + +[hecs]: https://github.com/Ralith/hecs + ## Popular Workgroup Issues in Github