From d3b2d3291ba77ddb9dc36327fee23c202b7b9ce9 Mon Sep 17 00:00:00 2001 From: x-52 <56453634+x-52@users.noreply.github.com> Date: Fri, 4 Jun 2021 14:05:46 -0400 Subject: [PATCH 1/3] N22: LD48: Rusty MMO in 48 Hours Part of #640 --- content/news/022/index.md | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/content/news/022/index.md b/content/news/022/index.md index 54dfe70b3..23c9235a0 100644 --- a/content/news/022/index.md +++ b/content/news/022/index.md @@ -216,6 +216,17 @@ and breaking blocks. ## Learning Material Updates + +### LD48: Rusty MMO in 48 Hours +![A screenshot of Dig World gameplay](https://img.itch.zone/aW1nLzYwMDQyNzkucG5n/original/VNIJnu.png) +@kuviman wrote a devlog about his experience writing a video game in Rust. + +He needed to make a game in just 48 hours for the Ludum Dare 48 (LD48) game jam, so he chose a simple theme: digging. +20 hours later, he had a full-fledged MMO - complete with hackers! + +_Discussion: [r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/nhdwky/i_used_rust_to_make_an_mmo_in_48_hours_for/?utm_source=share&utm_medium=web2x&context=3)_ + +So I made an MMO in 48 hours: https://kuviman.itch.io/dig-world/devlog/255566/so-i-made-an-mmo-in-48-hours ## Library & Tooling Updates ### [egui] From 209315de40966ba3f1c73497219e137ac362f915 Mon Sep 17 00:00:00 2001 From: Joe Clay <27cupsofcoffee@gmail.com> Date: Fri, 4 Jun 2021 20:31:30 +0100 Subject: [PATCH 2/3] Update content/news/022/index.md --- content/news/022/index.md | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/content/news/022/index.md b/content/news/022/index.md index 23c9235a0..2c1d90623 100644 --- a/content/news/022/index.md +++ b/content/news/022/index.md @@ -216,17 +216,19 @@ and breaking blocks. ## Learning Material Updates +### [LD48: Rusty MMO in 48 Hours][ld48-mmo] -### LD48: Rusty MMO in 48 Hours ![A screenshot of Dig World gameplay](https://img.itch.zone/aW1nLzYwMDQyNzkucG5n/original/VNIJnu.png) + @kuviman wrote a devlog about his experience writing a video game in Rust. -He needed to make a game in just 48 hours for the Ludum Dare 48 (LD48) game jam, so he chose a simple theme: digging. +He needed to make a game in just 48 hours for the Ludum Dare 48 (LD48) game jam, so he chose a simple theme: digging. + 20 hours later, he had a full-fledged MMO - complete with hackers! _Discussion: [r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/nhdwky/i_used_rust_to_make_an_mmo_in_48_hours_for/?utm_source=share&utm_medium=web2x&context=3)_ -So I made an MMO in 48 hours: https://kuviman.itch.io/dig-world/devlog/255566/so-i-made-an-mmo-in-48-hours +[ld48-mmo]: https://kuviman.itch.io/dig-world/devlog/255566/so-i-made-an-mmo-in-48-hours ## Library & Tooling Updates ### [egui] From e73f8e550c8fcbf7aef33c9b85f24c03eda62ddc Mon Sep 17 00:00:00 2001 From: Joe Clay <27cupsofcoffee@gmail.com> Date: Fri, 4 Jun 2021 20:34:23 +0100 Subject: [PATCH 3/3] Apply suggestions from code review --- content/news/022/index.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/content/news/022/index.md b/content/news/022/index.md index 2c1d90623..25b3852a4 100644 --- a/content/news/022/index.md +++ b/content/news/022/index.md @@ -222,13 +222,15 @@ and breaking blocks. @kuviman wrote a devlog about his experience writing a video game in Rust. -He needed to make a game in just 48 hours for the Ludum Dare 48 (LD48) game jam, so he chose a simple theme: digging. +He needed to make a game in just 48 hours for the Ludum Dare 48 (LD48) +game jam, so he chose a simple theme: digging. 20 hours later, he had a full-fledged MMO - complete with hackers! _Discussion: [r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/nhdwky/i_used_rust_to_make_an_mmo_in_48_hours_for/?utm_source=share&utm_medium=web2x&context=3)_ [ld48-mmo]: https://kuviman.itch.io/dig-world/devlog/255566/so-i-made-an-mmo-in-48-hours + ## Library & Tooling Updates ### [egui]