diff --git a/content/posts/newsletter-017/dotrix-in-december.gif b/content/posts/newsletter-017/dotrix-in-december.gif new file mode 100644 index 000000000..d768c45ed Binary files /dev/null and b/content/posts/newsletter-017/dotrix-in-december.gif differ diff --git a/content/posts/newsletter-017/index.md b/content/posts/newsletter-017/index.md index d83965071..359fc00a6 100644 --- a/content/posts/newsletter-017/index.md +++ b/content/posts/newsletter-017/index.md @@ -164,6 +164,27 @@ game. Some updates include: ## Library & Tooling Updates +### [Dotrix] + +![Dotrix in December](dotrix-in-december.gif) + +Last month [Dotrix] got a major features boost that made the engine ready for +3D games development. To demonstrate the features, +[demo](https://github.com/lowenware/dotrix/blob/main/examples/demo/demo.rs) +example was turned into an all-in-one proof-of-concept application. +You can see the full version on [YouTube](https://youtu.be/KXOr_KxMNWM). + +In less than 300 lines of Rust code (including comments) you can get a game +prototype with an animated character, that you can control using your keyboard +and mouse, run it across some flat terrain, surrounded by a skybox with a +light source. + +_Follow on [Twitter](https://twitter.com/lowenware)_ + +_Join [Discord](https://discord.com/invite/DrzwBysNRd)_ + +[dotrix]: https://github.com/lowenware/dotrix + ### [Tetra] [Tetra] is a simple 2D game framework, inspired by XNA and Raylib. This month,