diff --git a/content/posts/newsletter-017/index.md b/content/posts/newsletter-017/index.md index b4c7d6223..eae87fac2 100644 --- a/content/posts/newsletter-017/index.md +++ b/content/posts/newsletter-017/index.md @@ -85,6 +85,33 @@ This month's updates: [wor-discord]: https://discord.gg/JGeVt5XwPP [wor-website]: https://anthropicstudios.com/way-of-rhea +### [15-minute Santa][15m-santa] + +![15-minute Santa](santa.png) + +In [15-minute Santa][15m-santa], you deliver presents around a city, +occasionally stopping at a restaurant to refuel -- biking uphill in the snow +isn't easy! The game uses real data from OpenStreetMap and local GIS sources to +know where shops, single-family homes, and apartments are located. In places +where zoning rules keep people separated from food, Santa will have a hard +time. + +15-minute Santa was created by the [A/B Street](abstreet) team as an experiment +to see how quickly we could build a simple arcade game that gets people +thinking about how their city is designed. [The code](santa-code) doesn't make +use of an entity-component system or an existing engine, and animation and +particle effects don't use a custom shader. The game runs natively on Linux, +Mac, and Windows, and on web browsers. There are instructions for modding the +game and adding your own city! + +A/B Street updates will return next month. In the meantime, please comment on +the [2021 roadmap](abstreet-roadmap). + +[15m-santa]: http://santa.abstreet.org +[abstreet]: https://abstreet.org +[santa-code]: https://github.com/dabreegster/abstreet/tree/master/santa/src/ +[abstreet-roadmap]: https://docs.google.com/document/d/1oV4mdtb0ve-wf0HqbEvR9IwXLIkTeDu8a3UnJxnr2F0/edit?usp=sharing + ## Learning Material Updates ## Library & Tooling Updates diff --git a/content/posts/newsletter-017/santa.png b/content/posts/newsletter-017/santa.png new file mode 100644 index 000000000..162f9f6f5 Binary files /dev/null and b/content/posts/newsletter-017/santa.png differ