diff --git a/content/posts/newsletter-016/akigi_butcher.jpg b/content/posts/newsletter-016/akigi_butcher.jpg new file mode 100644 index 000000000..7a36a7008 Binary files /dev/null and b/content/posts/newsletter-016/akigi_butcher.jpg differ diff --git a/content/posts/newsletter-016/index.md b/content/posts/newsletter-016/index.md index 9820d2f62..e0fc8ea7d 100644 --- a/content/posts/newsletter-016/index.md +++ b/content/posts/newsletter-016/index.md @@ -187,6 +187,30 @@ engine to support named zones on the map. [Antorum Online]: https://ratwizard.dev/antorum [@dooskington]: https://twitter.com/dooskington +### [Akigi][akigi] + +![Akiki butcher](akigi_butcher.jpg) +_Akigi butcher skill_ + +[Akigi][akigi] is a WIP online multiplayer game. + +In November, focus was put on gameplay. Prototyping of a butcher skill was done, +which will allow for animals to be turned into raw resources. Support for +rendering shadows in the MetalRenderer was added, bringing it one step closer to +the WebGlRenderer. Lots of work was put into the ability to fire a bow. This +spanned a few weeks, however enough functionaly was added for it to feel like a +solid part of gameplay. It still requires some polish, however, which will be +the focus of the beginning of December. + +Full devlogs: +[#091](https://devjournal.akigi.com/november-2020/091-2020-11-01.html), +[#092](https://devjournal.akigi.com/november-2020/092-2020-11-08.html), +[#093](https://devjournal.akigi.com/november-2020/093-2020-11-15.html), +[#094](https://devjournal.akigi.com/november-2020/094-2020-11-22.html), +[#095](https://devjournal.akigi.com/november-2020/095-2020-11-29.html). + +[akigi]: https://akigi.com + ### [rymd] ![rymd animated combat v2](rymd_2020_12_02.gif)