diff --git a/content/posts/newsletter-014/cool-bear.png b/content/posts/newsletter-014/cool-bear.png new file mode 100644 index 000000000..52fba3cf1 Binary files /dev/null and b/content/posts/newsletter-014/cool-bear.png differ diff --git a/content/posts/newsletter-014/index.md b/content/posts/newsletter-014/index.md index 4e03878aa..b7e280e9c 100644 --- a/content/posts/newsletter-014/index.md +++ b/content/posts/newsletter-014/index.md @@ -392,6 +392,37 @@ Both developers wrote about the work and their experiences developing space_shoo ## Learning Material Updates +### [So You Want to Live-Reload Rust][fasterthanlime-post] + +![cool bear with glasses](cool-bear.png) +_Cool bear_ + +[@fasterthanlime] published a giant blog post +["So you want to live-reload Rust"][fasterthanlime-post] +\- a very deep techincal dive into reloading a dylib +and a bunch of related issues. +Lots of interesting insights for folks who want +to better understand nuances of hot reloading. + +_Discussions: +[/r/rust](https://reddit.com/r/rust/comments/j0ajdy/so_you_want_to_livereload_rust)_ + +[fasterthanlime-post]: https://fasterthanli.me/articles/so-you-want-to-live-reload-rust +[@fasterthanlime]: https://fasterthanli.me/ + +### [Learn WGPU][learn-wgpu] + +This month [@sothr] released another chapter +of the ["Learn WGPU"][learn-wgpu] tutoral: +["Threading WGPU Resource Loading with Rayon"][learn-wgpu-threading]. + +Also, the whole tutorial [was upgraded to WGPU v0.6][learn-wgpu-upgrade]. + +[@sothr]: https://github.com/sothr +[learn-wgpu]: https://sotrh.github.io/learn-wgpu +[learn-wgpu-threading]: https://sotrh.github.io/learn-wgpu/intermediate/tutorial13-threading +[learn-wgpu-upgrade]: https://sotrh.github.io/learn-wgpu/news/#_0-6 + ### [Is it easy to draw a line?][Lines] ![hexagonal strategy map with region borders](lines_hexstrat.jpeg)