diff --git a/content/posts/newsletter-014/abstreet.png b/content/posts/newsletter-014/abstreet.png new file mode 100644 index 000000000..1f248b377 Binary files /dev/null and b/content/posts/newsletter-014/abstreet.png differ diff --git a/content/posts/newsletter-014/index.md b/content/posts/newsletter-014/index.md index 1e8020ad1..1db72b8cb 100644 --- a/content/posts/newsletter-014/index.md +++ b/content/posts/newsletter-014/index.md @@ -62,6 +62,29 @@ If needed, a section can be split into subsections with a "------" delimiter. ## Game Updates +### [A/B Street][abstreet] + +![Isometric buildings and textured areas](abstreet.png) + +[A/B Street][abstreet] is a traffic simulation game exploring how small changes +to roads affect cyclists, transit users, pedestrians, and drivers. Any city +with OpenStreetMap coverage can be used! + +Some of this month's updates: + +- finished support for driving on the left side of the road; +- isometric buildings and support for textures by [Michael][mkirk]; +- a flurry of major UI updates, thanks to the return of the project's UX + designer; +- an option to disable parking simulation, to workaround missing data. +- alleyways imported from OSM; +- more realistic traffic signal timing constraints, thanks to + [Sam][NoSuchThingAsRandom], a new contributor. + +[abstreet]: https://abstreet.org +[mkirk]: https://github.com/michaelkirk +[NoSuchThingAsRandom]: https://github.com/NoSuchThingAsRandom/ + ### [Mimas] ![Mimas screenshot](mimas.png)