From 6fc35f22c8d2a9af8ce36d65d1c2b084a97893ad Mon Sep 17 00:00:00 2001 From: uuphoria <155935644+uuphoria2@users.noreply.github.com> Date: Sat, 4 May 2024 20:37:00 -0500 Subject: [PATCH 1/2] quick change to the thing i made sm64jsarchive --- content/news/050/index.md | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/content/news/050/index.md b/content/news/050/index.md index cc34af1b4..6aa7a1135 100644 --- a/content/news/050/index.md +++ b/content/news/050/index.md @@ -108,18 +108,16 @@ For the full changelog, see the [release notes][wor-release-notes]. ![Super Mario 64 JavaScript](sm64jsarchive.jpg) [SM64JSARCHIVE][sm64jsarchive] is an actively maintained fork of [sm64js]: a decompilation project of Super Mario 64 to JavaScript. -The code is open-sourced on [GitHub][sm64jsarchive-github]. +Additional sidenote: the servers arent always running -The [backend server][sm64jsarchive-server], which is written in Rust, +The backend server, which is written in Rust, has finally been able to start after 10 long months and is now live at A successful stress test for the MMO feature was run on April 10th. [sm64jsarchive]: https://mmo.sm64jsarchive.com -[sm64jsarchive-github]: https://github.com/uuphoria2/sm64jsarchive [sm64js]: https://github.com/sm64js/sm64js -[sm64jsarchive-server]: https://github.com/sm64jsarchived/sm64jsarchive-mmo-server ### [Open Combat][OpenCombat_website] From fbc890ef7950e493b5882148aa860b0ea862bdcf Mon Sep 17 00:00:00 2001 From: uuphoria <155935644+uuphoria2@users.noreply.github.com> Date: Sat, 4 May 2024 20:43:41 -0500 Subject: [PATCH 2/2] small patch --- content/news/050/index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/content/news/050/index.md b/content/news/050/index.md index 6aa7a1135..64901a59e 100644 --- a/content/news/050/index.md +++ b/content/news/050/index.md @@ -108,7 +108,7 @@ For the full changelog, see the [release notes][wor-release-notes]. ![Super Mario 64 JavaScript](sm64jsarchive.jpg) [SM64JSARCHIVE][sm64jsarchive] is an actively maintained fork of [sm64js]: a decompilation project of Super Mario 64 to JavaScript. -Additional sidenote: the servers arent always running +Additional sidenote: The mmo servers arent always running for the game The backend server, which is written in Rust, has finally been able to start after 10 long months