diff --git a/content/news/045/hydrof.jpg b/content/news/045/hydrof.jpg new file mode 100644 index 000000000..c5a5285b7 Binary files /dev/null and b/content/news/045/hydrof.jpg differ diff --git a/content/news/045/idu.jpeg b/content/news/045/idu.jpeg new file mode 100644 index 000000000..67cdb5ed9 Binary files /dev/null and b/content/news/045/idu.jpeg differ diff --git a/content/news/045/index.md b/content/news/045/index.md index 346d67a98..52a802978 100644 --- a/content/news/045/index.md +++ b/content/news/045/index.md @@ -182,6 +182,116 @@ Also, Way of Rhea was part of the [Steam Puzzle Fest][wor-puzzle-fest]! [wor-mail]: https://anthropicstudios.com/newsletter/signup/tech [wor-puzzle-fest]: https://store.steampowered.com/category/puzzle_matching +### [l1t] + +![game title in ascii art as a game's level](l1t.png) + +[l1t] by [@alex-laycalvert] is a WIP terminal game about +shooting lasers and lighting statues to solve puzzles. + +In each level, you have to configure mirrors, lasers, and other items +to light up all the statues while avoiding any mishaps like shooting +yourself with a laser beam. + +There's only 4 core levels right now but in addition to adding more +the developer is working on a repository system where web servers +can host level files and users can subscribe to them. + +_Discussions: [/r/rust](https://reddit.com/r/rust/comments/12yzet7/l1t)_ + +[l1t]: https://github.com/alex-laycalvert/l1t +[@alex-laycalvert]: https://aldevelop.com + +### [Maginet] + +![new menu screenshot](maginet.png) + +[Maginet] by [Evrim] is a fast-paced turn-based strategy game +with local/versus-ai/online play on PC/mobile +where two guilds of mages battle each other. + +[This month's updates][maginet-log] include: + +- New mage and board sprites from [@MrmoTarius]. +- New main menu that brings the ability to switch between loadout modes. +- Better AI heuristics for evaluating the board. +- Better health UI. + +The developers are looking for feedback from testers. + +[Evrim]: https://twitter.com/evrimzone +[Maginet]: https://evrimzone.itch.io/maginet +[@MrmoTarius]: https://twitter.com/MrmoTarius +[maginet-log]: https://evrimzone.itch.io/maginet/devlog/519667/grand-ceremony-for-the-beta + +### [Idu][idu-itch] + +![tree branches on top of water](idu.jpeg) + +[Idu][idu-itch] ([Discord][idu_discord]) is a strategic sandbox game about growing +plants that wish to reclaim nature, developed by [Elina Shakhnovich][eli_mastodon] +and [Johann Tael][johann_mastodon] featuring a bespoke Vulkan-based engine in Rust. + +This month [a new demo was released][idu-new-demo]: + +- New inventory and interaction system. +- Office file cabinets for keeping things tidy. +- Converters convert signals from nearby flowers into colorful blocks. + +[idu_discord]: https://discord.gg/MeGauteMj3 +[eli_mastodon]: https://mastodon.gamedev.place/@eli +[johann_mastodon]: https://mastodon.gamedev.place/@johann +[idu-itch]: https://epcc.itch.io/idu +[idu-new-demo]: https://epcc.itch.io/idu/devlog/513652/demo-version-10-flower-tuned-antennas + +### [Tiny Glade] + +![three small windows are merged into one bigger one](tglade.gif) +_Demo of the gothic windows system_ + +[Tiny Glade] ([Twitter][tglade-twi], [Youtube][tglade-yt]) is a small relaxing game +about doodling castles. + +[This month's updates][tglade-post] include: + +- More brick colors. +- New gothic windows style. +- Ability to merge windows together into a bigger one. +- New arch algorithm that works better for rough terrain. +- The project's beta testing should start this summer + and the release should happen somewhere in 2024. + +[Tiny Glade]: https://store.steampowered.com/app/2198150/Tiny_Glade +[tglade-twi]: https://twitter.com/PounceLight +[tglade-yt]: https://youtube.com/@pouncelight +[tglade-post]: https://store.steampowered.com/news/app/2198150?emclan=103582791472800070&emgid=3682298662732600151 + +### [Hydrofoil Generation][hgs] + +![NYX awards banners on top from a screenshot from the game](hydrof.jpg) + +[Hydrofoil Generation][hgs] +([Steam][hgs_steam], [Facebook][hgs_facebook], [Discord][hgs_discord]) +is a realistic sailing/foiling inshore simulator in development for PC/Steam +that puts you in the driving seat of modern competitive sailing +that is available in Early Access on Steam. + +[This month's updates][hgs_allnews] include: + +- A brand new location to test your hydrofoil skills: [Bermuda][hgs_video]. +- An improved protocol for line crossing detection is now implemented, + which means that Hydrofoil Generation is now even more fair and accurate. +- Also, [the game won][hgs_award] two Silver awards for the PC Game: + Racing and Simulation category. + +[hgs]: https://hydrofoil-generation.com +[hgs_facebook]: https://facebook.com/HydrofoilGenerationSailing/ +[hgs_discord]: https://discord.gg/DtKgt2duAy/ +[hgs_steam]: https://store.steampowered.com/app/1448820/Hydrofoil_Generation +[hgs_award]: https://store.steampowered.com/news/app/1448820/view/3723957592121893508 +[hgs_allnews]: https://steamcommunity.com/app/1448820/allnews +[hgs_video]: https://youtube.com/watch?v=qUggXlUfflY + ## Engine Updates ### [Ambient][ambient-github] @@ -416,6 +526,31 @@ The next project milestone is +- Other game updates: + - [Combine&Conquer v0.5.2][cnc-052] brings + significant graphical improvements. + - exocave - an FPS about exploring a subterranean world - + [got a grappling hook][exocave] to ease the movement through caverns and chasms. + - [Railroad Scheduler] is a game about planning routes and schedule + for a set of trains. + - [Stellar Cortex's first devlog is out][s-cortex-log]: + it talks about foundational systems that should allow space based commerce. + - [Logic RPG][lrpg] got two vlogs: [about CI and docs][lrpg-1] and + [post processing, 3D conversions, and physics][lrpg-2]. + - [Elttob released a couple vlogs][stockholm] about their voxel game Stockholm. + - [Digital Extinction's recent updates][de] include unit manufacturing, + shadows, and multiplayer. + +[cnc-052]: https://buckmartin.de/combine-and-conquer/2023-04-05-v0.5.2.html +[exocave]: https://cragwind.itch.io/exocave/devlog/516142/grappling-hook +[Railroad Scheduler]: https://coffejunkstudio.itch.io/railroad-scheduler +[s-cortex-log]: https://bentley.codes/stellar-cortex/foundations-of-a-space-based-economy +[lrpg]: https://logicprojects.itch.io/logic-rpg +[lrpg-1]: https://youtube.com/watch?v=a9LZYozNChg +[lrpg-2]: https://youtube.com/watch?v=SmqQ_Is9QX8 +[stockholm]: https://youtube.com/playlist?list=PLsFMLV-H_GYt8KzbJnzrapNkUNtRcBB2n +[de]: https://mgn.cz/blog + ## Discussions