diff --git a/content/news/044/bevy_ruins.jpg b/content/news/044/bevy_ruins.jpg new file mode 100644 index 000000000..500c50e38 Binary files /dev/null and b/content/news/044/bevy_ruins.jpg differ diff --git a/content/news/044/index.md b/content/news/044/index.md index 627722956..7a77c14ee 100644 --- a/content/news/044/index.md +++ b/content/news/044/index.md @@ -304,6 +304,42 @@ system. [Twitch]: https://www.twitch.tv/polymonstr [YouTube]: https://www.youtube.com/channel/UCQRmui5w4Urz-h4P9CL7rmA +### [Bevy v0.10][bevy_news] + +![bevy ruins](bevy_ruins.jpg) + +[Bevy][bevy_engine] is a refreshingly simple data-driven game engine built in Rust. +It is [free and open source][bevy_repo] forever! + +Bevy 0.10 brought many incredible new features. +You can check out the [full release blog post here][bevy_news], +but here are some highlights: + +- [ECS Schedule v3](https://bevyengine.org/news/bevy-0-10/#ecs-schedule-v3) +- [Cascaded Shadow Maps](https://bevyengine.org/news/bevy-0-10/#cascaded-shadow-maps) +- [Environment Map Lighting](https://bevyengine.org/news/bevy-0-10/#environment-map-lighting) +- [Depth and Normal Prepass](https://bevyengine.org/news/bevy-0-10/#depth-and-normal-prepass) +- [Smooth Skeletal Animation Transitions](https://bevyengine.org/news/bevy-0-10/#smooth-skeletal-animation-transitions) +- [Improved Android Support](https://bevyengine.org/news/bevy-0-10/#improved-android-support) +- [Revamped Bloom](https://bevyengine.org/news/bevy-0-10/#revamped-bloom) +- [Distance and Atmospheric Fog](https://bevyengine.org/news/bevy-0-10/#distance-and-atmospheric-fog) +- [StandardMaterial Blend Modes](https://bevyengine.org/news/bevy-0-10/#standardmaterial-blend-modes) +- [More Tonemapping Choices](https://bevyengine.org/news/bevy-0-10/#more-tonemapping-choices) +- [Color Grading](https://bevyengine.org/news/bevy-0-10/#color-grading-control) +- [Parallel Pipelined Rendering](https://bevyengine.org/news/bevy-0-10/#parallel-pipelined-rendering) +- [Windows as Entities](https://bevyengine.org/news/bevy-0-10/#windows-as-entities) +- [Renderer Optimizations](https://bevyengine.org/news/bevy-0-10/#renderer-optimizations) +- [ECS Optimizations](https://bevyengine.org/news/bevy-0-10/#ecs-optimizations) + +_Discussions: +[/r/rust](https://www.reddit.com/r/rust/comments/11k8kxd/bevy_010/), +[Hacker News](https://news.ycombinator.com/item?id=35045224), +[Twitter](https://twitter.com/BevyEngine/status/1632808288864862209)_ + +[bevy_engine]: https://bevyengine.org +[bevy_news]: https://bevyengine.org/news/bevy-0-10 +[bevy_repo]: https://github.com/bevyengine/bevy + ## Learning Material Updates ### Developing an editor with egui