diff --git a/content/news/040/index.md b/content/news/040/index.md index 245920f30..278162a58 100644 --- a/content/news/040/index.md +++ b/content/news/040/index.md @@ -313,7 +313,7 @@ and some more troops! Any and all ideas posted to the If possible, ThousandthStar would like the art to be made up of voxel models instead of just pixel art, but he doesn't know if he'll reach that point yet. -_Discussion: [r/rust_gamedev]_ +_Discussion: [r/rust_gamedev][8bit-r/rust_gamedev]_ [8bit Duels]: https://thousandthstar.github.io [@ThousandthStar]: https://github.com/ThousandthStar @@ -726,6 +726,26 @@ in 0.9.0. [bevy-vfx-bag-docs]: https://docs.rs/bevy-vfx-bag/0.1.0/bevy_vfx_bag/ [bevy]: https://bevyengine.org +### [`seldom_pixel`][seldom_pixel-github] + +![Eight animated sprites with various configurations](seldom_pixel.gif) + +`seldom_pixel` ([GitHub][seldom_pixel-github], [Video Demo][seldom_pixel-demo]) +by [Seldom] is a Bevy plugin for limited color palette pixel art games, +with features for filters, animations, typefaces, particle emitters, +`bevy_ecs_tilemap` integration, and much more. + +In November, `seldom_pixel` received its 0.1 and 0.1.1 releases for Bevy 0.8. +Its `main` branch supports Bevy 0.9, but depends on a particular +`bevy_ecs_tilemap` commit. + +_Discussions: +[Twitter](https://twitter.com/Seldom_SE/status/1587619563276902400)_ + +[seldom_pixel-github]: https://github.com/Seldom-SE/seldom_pixel +[seldom_pixel-demo]: https://youtu.be/pmTPdGxYVYw +[Seldom]: https://github.com/Seldom-SE + ## Popular Workgroup Issues in Github diff --git a/content/news/040/seldom_pixel.gif b/content/news/040/seldom_pixel.gif new file mode 100644 index 000000000..316d084b9 Binary files /dev/null and b/content/news/040/seldom_pixel.gif differ