diff --git a/content/news/038/dims-timecycle.gif b/content/news/038/dims-timecycle.gif new file mode 100644 index 000000000..630c4f0e2 Binary files /dev/null and b/content/news/038/dims-timecycle.gif differ diff --git a/content/news/038/index.md b/content/news/038/index.md index 13e8423ac..0c5208082 100644 --- a/content/news/038/index.md +++ b/content/news/038/index.md @@ -256,6 +256,42 @@ as well as your awesome game creations. [Gamercade-Github]: https://github.com/gamercade-io/gamercade_console [Gamercade-Release]: https://gamercade.io/blog/gamercade-0-1-0 +### [Dims][dims-website] + +![A short video of changing the speed of the day/night cycle from Dims script parameters](dims-timecycle.gif) + +[Dims][dims-website] ([Twitter][dims-twitter], [Discord][dims-discord], +[YouTube][dims-youtube]) is a pre-alpha collaborative open-world +creation platform. +Users can hop in sessions and build a game together, allowing everyone +to bring out their inner game-maker. + +In September, the platform continued to make steady progress, with new features +and bugfixes being made on a daily basis. The highlights are: + +- The team's very first game of entirely scripted multiplayer Team Deathmatch 🎉 +- All player logic was moved to the Rust scripting layer, allowing for it to be + changed on the fly +- The implementation of animation retargeting, so you can use any animation with + any model, as long as they share the same skeletal structure +- Scripting now has greater access to the ECS, allowing it to move the sun 🌅 +- Initial work on an asset database and pipeline, so that you can import any + asset and use it amongst your Dims projects +- An all-new object manipulation/placement tool suite + - Objects can now be consistently stacked, moved as a group, placed within + each other, and more! +- Many other infrastructural changes and improvements, including macOS and + Linux builds + +Want to try Dims out for yourself? Come join the [Discord][dims-discord] to be +notified of future public tests, see the latest features before everyone else, +and to talk to the devs personally. + +[dims-website]: https://dims.co +[dims-twitter]: https://twitter.com/DimsWorlds +[dims-discord]: https://discord.gg/Z5CAVmNE57 +[dims-youtube]: https://youtube.com/channel/UCR5gOwS7uSl0a0dl7MLQoqg + ## Learning Material Updates ### [Making a turn-based multiplayer game in Rust][tbs-tutrial-1]