diff --git a/content/news/033/dims.jpg b/content/news/033/dims.jpg new file mode 100644 index 000000000..f2d052d6a Binary files /dev/null and b/content/news/033/dims.jpg differ diff --git a/content/news/033/index.md b/content/news/033/index.md index 2257bcd1f..4d67c2c64 100644 --- a/content/news/033/index.md +++ b/content/news/033/index.md @@ -148,6 +148,35 @@ _Discussions: [bevy-audio]: https://bevyengine.org/news/bevy-0-7/#audio-control [bevy-power]: https://bevyengine.org/news/bevy-0-7/#eventloop-power-saving-modes +### Dims + +![dims foliage](dims.jpg) +_Foliage rendering in Dims_ + +Dims is an open world creation platform. + +In their latest [dev log][dims-dev-log] they +demonstrate a new foliage rendering and spawning system, which automatically +spawns foliage and trees based on "habitat rules". This means a user +can simply "paint" a world and it will get populated with plants and rocks +automatically. + +They are also planning to host a screenshot competition in the next few weeks +for anyone who would like to try out the platform and create their own +landscapes. Sign up for the newsletter on their website to get notified when +it starts! + +_Discussions: +[Foliage rendering on reddit][dims-foliage], +[Erosion tool on reddit][dims-erosion-tool]_ + +[Website]: https://dims.co +[Twitter]: https://twitter.com/DimsWorlds +[Discord]: https://discord.gg/Z5CAVmNE57 +[dims-dev-log]: https://www.youtube.com/watch?v=jgkhsY8aZO8 +[dims-foliage]: https://www.reddit.com/r/rust_gamedev/comments/ujhr3c/the_start_of_a_tool_that_lets_you_tweak_how_and/ +[dims-erosion-tool]: https://www.reddit.com/r/rust_gamedev/comments/tuj9dg/far_from_finished_but_heres_our_terrain_tool/ + ## Learning Material Updates ## Tooling Updates