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## Learning Material Updates
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### Game Development with Rust and WebAssembly
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A New Book!
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Game Development with Rust and WebAssembly by Eric Smith (a.k.a @paytonrules)
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was published in April. It takes a tutorial approach to leading the reader
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through building an endless runner using Rust and WebAssembly.
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From the Summary: This book is an easy-to-follow reference to help you develop
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your own games, teaching you all about game development and how to create an
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endless runner from scratch. You'll begin by drawing simple graphics in the
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browser window, and then learn how to move the main character across the screen.
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You'll also create a game loop, a renderer, and more, all written entirely in
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Rust. After getting simple shapes onto the screen, you'll scale the challenge by
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adding sprites, sounds, and user input. As you advance, you'll discover how to
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implement a procedurally generated world. Finally, you'll learn how to keep your
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Rust code clean and organized so you can continue to implement new features and
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