Skip to content

Commit 99c2930

Browse files
committed
N41: Pirate Annihilation
1 parent 331af82 commit 99c2930

File tree

2 files changed

+19
-0
lines changed

2 files changed

+19
-0
lines changed

content/news/041/index.md

Lines changed: 19 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -178,6 +178,25 @@ Play [Temple Knight] in your browser.
178178
[A-start navmesh approach]: https://twitter.com/nilay_savant/status/1574735050809413633
179179
[custom shaders for projectiles]: https://twitter.com/nilay_savant/status/1607115041253519361
180180

181+
### Pirate Annihilation
182+
183+
![Pirate annihilation game view](pirate_annihilation_n41.png)
184+
_Pirate annihilation game view, asset pack by [Kenney](https://twitter.com/KenneyNL)_
185+
186+
Pirate Annihilation ([GitHub][pirate_annihilation_repo], [Twitter][indiedevcasts_twitter])
187+
by [indiedevcasts][indiedevcasts_www] ([@theredfish]) is a last-man-standing game
188+
where pirate ships battle against each other in stormy seas.
189+
190+
The very [first devlog](https://youtu.be/lT1QmAHPRoo) is available on Youtube.
191+
It describes the implementation of a smooth damping effect to follow the player
192+
with the camera, jitter and stuttering issues, and the core game mechanics are
193+
now defined.
194+
195+
[pirate_annihilation_repo]: https://github.com/indiedevcasts/pirate-annihilation
196+
[indiedevcasts_twitter]: https://twitter.com/indiedevcasts
197+
[indiedevcasts_www]: https://indiedevcasts.com
198+
[@theredfish]: https://twitter.com/theredfi_sh
199+
181200
## Engine Updates
182201

183202
## Learning Material Updates
94.6 KB
Loading

0 commit comments

Comments
 (0)