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Newsletter 13: Garden (#273)
* Newsletter 13: Garden * Newsletter 13: Garden: Steal few points from Tweet
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content/posts/newsletter-013/index.md

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@@ -308,6 +308,26 @@ the [Bar Painting][vangers-bars-blog] post of the blog.
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[vangers-bars-video]: https://reddit.com/r/rust_gamedev/comments/igejxy/vangers_3rd_person_camera
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[vangers-bars-blog]: https://kvark.github.io/vange-rs/2020/08/29/bar-painting.html
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### [Garden][garden]
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![screenshot: concrete, trees, shadows](garden.jpeg)
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[Garden][garden] is an upcoming game centered around growing realistic plants.
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Some of the updates from [the Jule & August devlog][garden-devlog]:
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- A new player inventory system;
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- Better collision detection and camera movement;
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- Minimalist, scrollable text-based GUI for choosing which species to plant
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or the type of material to build with (or destroy) something;
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- Plant growth now depends directly on the amount of light
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every individual leaf receives, calculated on the GPU;
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- Variable leaf alignment and ease of creating variety;
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- Better bark, detailed trunks, and new species;
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- Completely new lighting using GI.
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[garden]: https://epcc.itch.io/garden
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[garden-devlog]: https://cyberplant.xyz/posts/july-august/
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### [Chillscapes][chillscapes-itch]
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![Chillscapes Main Menu](chillscapes_main_menu.png)

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