@@ -954,6 +954,36 @@ _Discussions: [/r/rust], [Twitter]_
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[ /r/rust ] : https://www.reddit.com/r/rust/comments/mph8jr/integrating_constgenerics_to_nalgebra_026/
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[ Twitter ] : https://twitter.com/dimforge/status/1381643543626842114
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+ ### [ Graphite] [ graphite-repo ]
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+
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+ ![ Ferris drawn in Graphite using the new drawing tools - Art credit: Uriopass] ( graphite-ferris.png )
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+ _ Ferris drawn in Graphite using the new drawing tools - Art credit: Uriopass_
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+
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+ Graphite ([ GitHub] [ graphite-repo ] , [ Discord] [ graphite-discord ] ,
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+ [ Twitter] ( https://twitter.com/GraphiteEditor ) ) is an in-progress vector and
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+ raster graphics editor built on a nondestructive node-based workflow.
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+ The team size has doubled in the past month— thank you to the new contributors!
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+ Since then, systems related to editor tools and data flow were added.
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+ The editor now has proper input behavior on the existing Rectangle and Ellipse Tools
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+ plus the new Shape and Line Tools while holding modifier keys.
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+ Pen Tool implementation has begun, supporting polylines.
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+ Shapes are now drawn with live previews.
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+ Additional work has gone into improving render performance, building the color
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+ system in the Rust backend, and adding initial support for displaying shapes
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+ in the Layer Tree panel. [ Try it right now in your browser.] [ graphite-live-demo ]
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+ Graphite is making rapid progress towards becoming a nondestructive, procedural
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+ graphics editor suitable of replacing traditional 2D DCC applications. Please
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+ [ join the Discord] [ graphite-discord ] - and consider asking for a tour of the
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+ code and how you can help!
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+ [ graphite-repo ] : https://github.com/GraphiteEditor/Graphite
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+ [ graphite-discord ] : https://github.com/GraphiteEditor/Graphite/blob/master/README.md#discord
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+ [ graphite-twitter ] : https://twitter.com/GraphiteEditor
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+ [ graphite-live-demo ] : https://editor.graphite.design/
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->
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