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content/posts/newsletter-017/index.md

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@@ -521,6 +521,18 @@ _Discussions:
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[/r/rust](https://www.reddit.com/r/rust/comments/kkf1jz/kira_game_audio_library_v030_persequence_custom/),
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[Twitter](https://twitter.com/tesselode/status/1342878087990685700)_
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### [SPIR-Q] v0.4.10
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[SPIR-Q] is a light-weight SPIR-V query library which supports one-pass shader
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parsing and reflection. The latest release, version 0.4.10, introduced customized
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shader auditing by allowing the users to hook and to inspect the instructions
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SPIR-Q has worked on, while with all access to its reflection intermediates.
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For more information, please refer to [the original post][spirq-reddit].
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[SPIR-Q]: https://github.com/penguinliong/spirq-rs
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[spirq-reddit]: https://reddit.com/r/rust_gamedev/comments/kgv4gh/spirq_0410
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### [rust-gpu]
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![A collage of various shadertoy.com shaders built with rust-gpu.](rust-gpu-shaders.jpeg)

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