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[ /r/rust] ( https://www.reddit.com/r/rust/comments/kkf1jz/kira_game_audio_library_v030_persequence_custom/ ) ,
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[ Twitter] ( https://twitter.com/tesselode/status/1342878087990685700 ) _
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+ ### [ SPIR-Q] v0.4.10
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+ [ SPIR-Q] is a light-weight SPIR-V query library which supports one-pass shader
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+ parsing and reflection. The latest release, version 0.4.10, introduced customized
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+ shader auditing by allowing the users to hook and to inspect the instructions
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+ SPIR-Q has worked on, while with all access to its reflection intermediates.
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+ For more information, please refer to [ the original post] [ spirq-reddit ] .
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+ [ SPIR-Q ] : https://github.com/penguinliong/spirq-rs
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+ [ spirq-reddit ] : https://reddit.com/r/rust_gamedev/comments/kgv4gh/spirq_0410
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### [ rust-gpu]
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![ A collage of various shadertoy.com shaders built with rust-gpu.] ( rust-gpu-shaders.jpeg )
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