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N48: Bevy 0.11 (#1429)
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content/news/048/index.md

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## Engine Updates
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### [Bevy v0.11][bevy_news]
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![bevy ssao](bevy_ssao.jpg)
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[Bevy][bevy_engine] is a refreshingly simple data-driven game engine built in Rust.
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It is [free and open-source][bevy_repo] forever!
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Bevy 0.11 brought many incredible new features.
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You can check out the [full release blog post here][bevy_news],
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but here are some highlights:
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- [Screen Space Ambient Occlusion (SSAO)](https://bevyengine.org/news/bevy-0-11/#screen-space-ambient-occlusion)
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- [Temporal Anti-Aliasing (TAA)](https://bevyengine.org/news/bevy-0-11/#temporal-anti-aliasing)
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- [Morph Targets](https://bevyengine.org/news/bevy-0-11/#morph-targets)
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- [Robust Contrast Adaptive Sharpening (RCAS)](https://bevyengine.org/news/bevy-0-11/#robust-contrast-adaptive-sharpening)
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- [WebGPU Support](https://bevyengine.org/news/bevy-0-11/#webgpu-support)
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- [Improved Shader Imports](https://bevyengine.org/news/bevy-0-11/#improved-shader-imports)
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- [Parallax Mapping](https://bevyengine.org/news/bevy-0-11/#parallax-mapping)
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- [Skyboxes](https://bevyengine.org/news/bevy-0-11/#skyboxes)
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- [Schedule-First ECS APIs](https://bevyengine.org/news/bevy-0-11/#schedule-first-ecs-apis)
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- [Gizmos](https://bevyengine.org/news/bevy-0-11/#gizmos)
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- [ECS Audio APIs](https://bevyengine.org/news/bevy-0-11/#ecs-audio-apis)
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- [UI Borders](https://bevyengine.org/news/bevy-0-11/#ui-node-borders)
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- [Grid UI Layout](https://bevyengine.org/news/bevy-0-11/#grid-ui-layout)
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- [UI Performance Improvements](https://bevyengine.org/news/bevy-0-11/#faster-ui-render-batching)
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_Discussions:
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[/r/rust](https://www.reddit.com/r/rust/comments/14v77m5/bevy_011/),
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[Hacker News](https://news.ycombinator.com/item?id=36657970),
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[Twitter](https://twitter.com/BevyEngine/status/1678122584976797697),
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[Mastodon](https://mastodon.social/@bevy/110685755721601977)_
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[bevy_engine]: https://bevyengine.org
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[bevy_news]: https://bevyengine.org/news/bevy-0-11
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[bevy_repo]: https://github.com/bevyengine/bevy
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## Learning Material Updates
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## Tooling Updates

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