@@ -76,6 +76,35 @@ If needed, a section can be split into subsections with a "------" delimiter.
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## Library Updates
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+ ### [ godot-rust] [ gd-github ]
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+
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+ godot-rust ([ GitHub] [ gd-github ] , [ Discord] [ gd-discord ] , [ Twitter] [ gd-twitter ] )
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+ is a Rust library that provides bindings for the Godot game engine.
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+
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+ Using custom builds of the Godot engine involved quite a bit of ceremony
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+ in the past: manual CLI invocations, code replacement and re-wiring
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+ of the ` gdnative-bindings ` subcrate. The approach has been fundamentally
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+ overhauled, and is now as simple as specifying the crate feature ` custom-godot `
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+ ([ #833 ] [ gd-833 ] ). The library will automatically look for a ` godot ` executable
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+ in the system path (or a ` GODOT_BIN ` environment variable), and regenerate
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+ ` api.json ` . This makes using older or module-extended Godot versions a breeze.
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+ Latest ` master ` branch has now been updated to support Godot 3.4 out of the box
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+ ([ #829 ] [ gd-829 ] ).
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+ Upcoming godot-rust version 0.10 seems to be finally on the horizon, with only
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+ a handful of tasks left ([ #842 ] [ gd-842 ] ). A changelog since v0.9.3 is now
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+ available. The continous stream of small improvements here and there has led
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+ to a sizable list! ([ #845 ] [ gd-845 ] )
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+
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+ [ gd-833 ] : https://github.com/godot-rust/godot-rust/pull/833
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+ [ gd-829 ] : https://github.com/godot-rust/godot-rust/pull/829
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+ [ gd-842 ] : https://github.com/godot-rust/godot-rust/issues/842
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+ [ gd-845 ] : https://github.com/godot-rust/godot-rust/pull/845
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+ [ gd-github ] : https://github.com/godot-rust/godot-rust
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+ [ gd-discord ] : https://discord.com/invite/FNudpBD
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+ [ gd-twitter ] : https://twitter.com/GodotRust
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+
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->
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