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.gitignore

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Makefile
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microarmy.make
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src/Qor
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obj
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bin/microarmy
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test.make
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test.make
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microarmy_test.make
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bin/profiles/ps3.json
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bin/*.dll
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*.idb
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*.pdb
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*.ilk
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*.exe
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*.suo
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microarmy.VC.VC.opendb
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microarmy.VC.db

.gitmodules

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[submodule "lib/Qor"]
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path = lib/Qor
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url = https://github.com/flipcoder/qor.git
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url = https://gitlab.com/flipcoder/qor.git
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branch = master
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README.md

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# Micro Army
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A cross between Contra and Super Meat Boy
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A twin-stick platformer, inspired by Contra and Super Meat Boy
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Originally developed for 1-Game-A-Month Game Jam (1GAM) during June 2016
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### Build Instructions
2020

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[Windows Build Instructions](https://gist.github.com/flipcoder/087cdef35acd1fa3da8e18894b3b305b)
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[Windows build instructions (from QorBook)](https://github.com/flipcoder/qor/blob/master/QorBook.md)
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[Script for ArchLinux, Antergos, Manjaro, etc.](https://gist.github.com/flipcoder/041e534a1aa482ff1fd5cece57052f92)
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### Manual Installation
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### Manual Installation (advanced)
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- Initialize the submodules and checkout the master branches:
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```
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git submodule update --init --recursive
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git submodule foreach --recursive git checkout master
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git submodule foreach --recursive git pull origin master
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```
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- Get the libraries:
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- Build with [premake4](http://industriousone.com/premake/download):
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```
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premake4 gmake
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premake5 gmake
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make microarmy config=release -j`nproc`
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```
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If the make command stalls your system, use -j1 or a number lower than your cpu core count.
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- Run microarmy_dist from the bin folder
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## Credits

bin/data/PressStart2P-Regular.ttf

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bin/data/audio/bonus.ogg

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bin/data/gfx/cracked.png

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bin/data/maps/1.tmx

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</properties>
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</tile>
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</tileset>
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<tileset firstgid="64" name="items" tilewidth="16" tileheight="16" tilecount="24" columns="24">
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<image source="../tilesets/items.png" trans="ff00ff" width="384" height="16"/>
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<tileset firstgid="64" name="items" tilewidth="16" tileheight="16" tilecount="48" columns="24">
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<image source="../tilesets/items.png" trans="ff00ff" width="384" height="32"/>
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</tileset>
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<layer name="parallax" width="250" height="90">
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bin/data/maps/maps.txt

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House
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Backyard

bin/data/things/blockman.json

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{
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"type" : "sprite",
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"size" : [ 8, 16 ],
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"tile-size" : [ 8, 16 ],
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"origin" : [ 0.5, 0.8 ],
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"mask" : [ 0.1, 0.0, 0.8, 0.9 ],
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"animation" : {
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"speed" : 10.0,
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"frames" : {
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"unhit":{
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"left": [ 0, 1 ],
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"right": [ "hflip", 0, 1 ]
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},
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"hit":{
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"left": [ 1 ],
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"right": [ "hflip", 1 ]
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}
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}
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},
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"hp": 20,
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"speed": 10.0,
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"damage" : 10
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}
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bin/data/things/duck.json

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}
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},
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"hp": 20,
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"speed": 10.0
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"speed": 10.0,
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"damage": 10
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}
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bin/data/things/frog.json

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{
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"type" : "sprite",
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"size" : [ 32, 32 ],
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"tile-size" : [ 32, 32 ],
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"origin" : [ 0.5, 0.8 ],
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"mask" : [ 0.1, 0.0, 0.8, 0.9 ],
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"animation" : {
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"speed" : 10.0,
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"frames" : {
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"unhit":{
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"left": [ 0, 1 ],
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"right": [ "hflip", 0, 1 ]
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},
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"hit":{
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"left": [ 1 ],
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"right": [ "hflip", 1 ]
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}
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}
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},
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"hp": 10,
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"speed": 10.0,
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"damage": 10
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}

bin/data/things/guy-prone.json

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{
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"type" : "sprite",
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"size" : [ 16, 8 ],
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"tile-size" : [ 16, 8 ],
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"origin" : [ 0.5, 0.8 ],
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"vision-origin" : [ 0.5, 0.2 ],
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"mask" : [ 0.25, 0.0, 0.75, 0.8 ],
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"animation" : {
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"speed" : 10.0,
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"frames" : {
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"right": [ 0 ],
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"left": [ "hflip", 0 ]
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}
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}
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}
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bin/data/things/guy.json

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"size" : [ 8, 16 ],
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"tile-size" : [ 8, 16 ],
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"origin" : [ 0.5, 0.8 ],
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"vision-origin" : [ 0.5, 0.2 ],
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"mask" : [ 0.25, 0.0, 0.75, 0.8 ],
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"animation" : {
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"speed" : 10.0,

bin/data/things/mouse.json

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}
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},
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"hp": 16,
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"speed": 50.0
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"speed": 50.0,
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"damage": 10
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}

bin/data/things/robot.json

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}
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},
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"hp": 16,
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"speed": 50.0
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"speed": 50.0,
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"damage": 10
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}
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bin/data/things/snail.json

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}
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},
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"hp": 8,
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"speed": 10.0
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}
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"speed": 10.0,
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"damage": 10
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}

bin/data/things/wizard.json

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}
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},
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"hp": 16,
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"speed": 2.0
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"speed": 2.0,
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"damage" : 10
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}
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bin/data/tilesets/items.json

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},
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"17,0": {
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"name": "duck"
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},
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"19,0": {
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"name": "frog"
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},
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"23,0": {
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"name": "blockman"
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},
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"4,1": {
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"name": "checkpoint"
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}
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}

bin/data/tilesets/items.png

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bin/data/tilesets/items_NRM.png

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bin/default-ps3.json

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{
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"name": "Player",
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"sensitivity": 0.5,
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"input": {
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"binds": {
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"gamepad analog 2": "up",
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"gamepad analog 0": "left",
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"gamepad analog 1": "right",
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"gamepad analog 3": "down",
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"8": "NoEnemyDamage",
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"9": "NoFatalObjects",
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"0": "God",
13+
"gamepad 1": [
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"shoot",
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"back"
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],
17+
"gamepad 0": [
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"jump",
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"select"
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],
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"gamepad analog 8": "aimup",
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"gamepad analog 9": "aimdown",
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"gamepad analog 6": "aimleft",
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"gamepad analog 7": "aimright"
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}
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}
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}

bin/profiles/default.json

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"sensitivity": 0.5,
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"input": {
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"binds": {
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"up": "up",
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"left": "left",
8-
"right": "right",
9-
"down": "down",
6+
"w": "up",
7+
"a": "left",
8+
"d": "right",
9+
"s": "down",
10+
"8": "NoEnemyDamage",
11+
"9": "NoFatalObjects",
12+
"0": "God",
13+
"PageUp": "NextLevel",
14+
"PageDown": "PreviousLevel",
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"z": [
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"shoot",
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"back"
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],
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"x": [
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"jump",
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"select"
17-
]
22+
],
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"i": "aimup",
24+
"k": "aimdown",
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"j": "aimleft",
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"l": "aimright"
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}
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}
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}

bin/settings.json

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{
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"audio" : {
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"music-volume" : 100,
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"sound-volume" : 100,
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"volume" : 100
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},
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"video" : {
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"resolution" : "1920x1080",
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"vsync" : false,
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"windowed" : true
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}
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"audio" :
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{
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"music-volume" : 100,
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"sound-volume" : 100,
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"volume" : 100
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},
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"video" :
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{
10+
"resolution" : "1920x1080",
11+
"vsync" : false,
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"windowed" : true
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}
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}

lib/Qor

Submodule Qor updated from a7a96d5 to af016a2

microarmy.sln

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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "microarmy", "microarmy.vcxproj", "{D852DA48-44BD-8EBF-8DFB-3F65F9A46C14}"
5+
EndProject
6+
Global
7+
GlobalSection(SolutionConfigurationPlatforms) = preSolution
8+
Debug|Win32 = Debug|Win32
9+
Release|Win32 = Release|Win32
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EndGlobalSection
11+
GlobalSection(ProjectConfigurationPlatforms) = postSolution
12+
{D852DA48-44BD-8EBF-8DFB-3F65F9A46C14}.Debug|Win32.ActiveCfg = Debug|Win32
13+
{D852DA48-44BD-8EBF-8DFB-3F65F9A46C14}.Debug|Win32.Build.0 = Debug|Win32
14+
{D852DA48-44BD-8EBF-8DFB-3F65F9A46C14}.Release|Win32.ActiveCfg = Release|Win32
15+
{D852DA48-44BD-8EBF-8DFB-3F65F9A46C14}.Release|Win32.Build.0 = Release|Win32
16+
EndGlobalSection
17+
GlobalSection(SolutionProperties) = preSolution
18+
HideSolutionNode = FALSE
19+
EndGlobalSection
20+
EndGlobal

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