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thread. If there is a single global locale object for the entire program,
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implementations are not required to avoid data races on it\iref {res.on.data.races }.
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- \rSec 3[locale.types]{\tcode {locale} types }
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+ \rSec 3[locale.types]{Types }
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\rSec 4[locale.category]{Type \tcode {locale::category}}
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This depends only on static storage being zero before constructors run\iref {basic.start.static }.
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\end {note }
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- \rSec 3[locale.cons]{\tcode {locale} constructors and destructor}
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+ \rSec 3[locale.cons]{Constructors and destructor}
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\indexlibrary {\idxcode {locale}!constructor}%
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\begin {itemdecl }
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A non-virtual destructor that throws no exceptions.
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\end {itemdescr }
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- \rSec 3[locale.members]{\tcode {locale} members }
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+ \rSec 3[locale.members]{Members }
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\indexlibrarymember {locale}{combine}%
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\begin {itemdecl }
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if it has one; otherwise, the string \tcode {"*"}.
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\end {itemdescr }
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- \rSec 3[locale.operators]{\tcode {locale} operators }
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+ \rSec 3[locale.operators]{Operators }
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\indexlibrarymember {locale}{operator==}%
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\begin {itemdecl }
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\end {example }
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\end {itemdescr }
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- \rSec 3[locale.statics]{\tcode {locale} static members}
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+ \rSec 3[locale.statics]{Static members}
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\indexlibrarymember {locale}{global}%
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\begin {itemdecl }
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