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# Way Of The Hunter Weapon Energy Calculator
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# Way Of The Hunter Toolbox
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## About
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This interactive web application contains a suite of tools that can be used
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while playing Way Of The Hunter. It allows you to:
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This interactive web application helps you choose the most appropriate weapons
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when hunting animals in the [Way Of The Hunter](https://www.wayofthehunter.com)
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game by highlighting those that fall within the recommended hit energy range (
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RHE) for each animal.
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- Choose the most appropriate weapons for each animal
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- See which animals you can hunt with each individual weapon
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- View activity times of all animals and birds (drinking, feeding and sleeping)
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- Find locations of all animal herds and bird flocks as well as their need zones
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on Nez Perce Valley
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![Screenshot](docs/screenshot.png)
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Toolbox can be accessed by visiting https://codeaid.github.io/woth-toolbox/.
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## Usage
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## Weapon Selector: Usage
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To start choose an animal that you are planning on hunting from the sidebar on
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the left. Once an animal is selected the right side of the page will be
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populated with information about the animal such as its English and Latin names,
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a short description, its tier and the recommended hit energy (RHE)
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in [joules](https://en.wikipedia.org/wiki/Joule) that should be used when
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hunting it.
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![Weapon Selector](docs/woth-toolbox-weapon-selector.jpg)
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To start choose an animal that you are planning to hunt from the sidebar on the
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left. Once an animal is selected the right side of the page will be populated
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with information about the animal such as its English and Latin names, a short
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description, its tier and the recommended hit energy (RHE) in
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[joules](https://steamcommunity.com/linkfilter/?url=https://en.wikipedia.org/wiki/Joule)
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that should be used when hunting it.
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Under this information you will find a table listing all available rifles and
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their hit energy ratings at various distances in meters (50, 100, 150, 200 and
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300).
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*Refer to the instructions below on how to read values displayed in this table.*
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_Refer to the instructions below on how to read values displayed in this table._
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## Reading results
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## Weapon Selector: Reading results
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Values highlighted in **green** indicate the most optimal (ethical) hit energy
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values for the currently selected animal at the respective distance.
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of the RHE range (i.e. values that are suboptimal but still mostly applicable to
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the currently selected animal).
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### How are suboptimal values calculated?
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RHE range is the difference between the minimum RHE value and the maximum one.
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E.g. for chamois (also shown in the screenshot above) the RHE is between 1,323
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and 3,439 joules, which means that the range is 2,116 joules (3,439 - 1,323 =
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2,116).
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E.g. for chamois the RHE is between 1,323 and 3,439 joules, which means that the
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range is 2,116 joules (3,439 - 1,323 = 2,116).
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10% of this value is 212 (due to rounding up or down to the nearest whole
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number). That means that anything that is...
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All other values that are neither optimal nor suboptimal will be grayed out to
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indicate that they are not ethical for the current animal at those distances.
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*Names of weapons that are ethical at ALL listed distances will be highlighted
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to make it easier to find them at a glance.*
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_Names of weapons that are ethical at ALL listed distances will be highlighted
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to make it easier to find them at a glance._
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## Example
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## Weapon Selector: Usage example
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Let's take fallow deer as an example.
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To find weapons that are the most ethical when hunting these animals up to 300
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meters first select "Fallow Deer" from the sidebar on the left. Once done so,
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you will see that the recommended hit energy values are between 1,462 and 3,510
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joules.
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joules:
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![Recommended Hit Energy](docs/woth-toolbox-weapon-selector-rhe.jpg)
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Now let's look at the weapon results:
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![Tier 2](docs/woth-toolbox-weapon-selector-t2.jpg)
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By looking through the list of weapons you will notice that none of the weapons
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in tier 2 are applicable as all their values are grayed out due to having
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insufficient hit energy at all distances.
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You will instantly notice that none of the weapons in tier 2 are applicable as
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all their values are grayed out due to having insufficient hit energy at all
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distances.
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![Tier 3](docs/woth-toolbox-weapon-selector-t3.jpg)
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Steyr Scout in tier 3, however, is perfectly usable up to 150 meters, albeit the
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values are rather close to the lower end of the RHE range. Values at 200 and 300
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meters are just outside the recommended hit energy for fallow deer but should
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still yield a successful harvest granted you land a hit on vital organs.
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![Tier 4](docs/woth-toolbox-weapon-selector-t4.jpg)
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Going further down in the list you will see that Grandpa's Old Rifle is similar
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in its hit energy to Steyr Scout but is slightly weaker and no longer optimal at
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150 meters. Still usable at 0-100 meters though.
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![Tier 5](docs/woth-toolbox-weapon-selector-t5.jpg)
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Now, tier 5, being the same tier as the animal itself (as displayed at the top
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of the page), expectedly contains quite a few rifles that we can use. You can
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see that four weapons are fully optimal at all ranges (Remington 783, Steyr
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Monoblock, Steyr Pro Hunter and Steyr Pro Hunter II) and are perfect for hunting
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fallow deer. Remington 1903 is a complete overkill up to 50 meters but is mostly
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alright at 100 meters. Distances further than that are optimal.
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![Tier 6](docs/woth-toolbox-weapon-selector-t6.jpg)
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Finally, as you can see none of the tier 6 weapons should be used for hunting
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fallow deer as their hit energy values far exceed the recommended ones.
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Remington 673 Guide Rifle could be used at 300 meters but is unethical at
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anything less than that, which makes it a bad choice.
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## Animal Selector
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![Animal Selector](docs/woth-toolbox-animal-selector.jpg)
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Animal selector page is identical in its logic to the Weapon Selector page,
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except instead of seeing which weapons are applicable to each animal it shows
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which animals you can hunt with each individual weapon.
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## Animal Life Cycles
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![Animal Life Cycles](docs/woth-toolbox-animal-life-cycles.jpg)
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This page displays activity of every animal species on every hour of the day (
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00-23). You can see when animals drink, feed or sleep thus making choosing need
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zones that you should be targeting that much easier.
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When hovering over individual life cycle activities (or alternatively tapping on
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mobile devices) activities of all other species falling within the currently
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selected hour will also be highlighted making it easy to see what other animals
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are doing at that time.
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## Nez Perce Valley map
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This page displays an interactive map of Nez Perce Valley. Just like all the
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other online maps you have used before it can be panned by dragging it with your
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mouse or zoomed in and out by scrolling your mouse wheel up and down. It
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currently does not support pinch-zooming on touch devices so please use the +/-
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buttons available in the top right corner instead.
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The map displays generic markers like lodges, shooting ranges, camps, hunting
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stands, views and echoes as well as locations of all animal herds (or bird
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flocks) and their need zones:
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![Need Zones](docs/woth-toolbox-map-need-zones.jpg)
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### Filtering
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In order to be able to find animals you're looking for easier the map supports
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showing or hiding individual marker types by using the filter. Simply click on
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the "eye" icon in the top left of the page and click on filter rows to show or
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hide markers of that type (when no filters are selected all markers are shown on
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the map).
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![Filtering](docs/woth-toolbox-map-filter.jpg)
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### Herd management
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For those of you who like to keep track of individual herds - you can now do so!
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The animal editor can be opened by _Shift_-clicking on an animal icon, which
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will slide out a panel on the right side of the page. If you're on a
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touch-enabled device like a tablet or phone simply long-press on the icon
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instead (as there is no _Shift_ key):
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![Animal Editor](docs/woth-toolbox-map-animal-editor.jpg)
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In this panel you will be able to do two things - enter a custom comment in the
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topmost text area as well as assign a custom color to the animal icon associated
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with this herd. To pick a custom color first choose the hue by dragging your
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mouse cursor over the colored bar and then drag your mouse around the larger
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area above it.
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Once you are happy with the changes click the _"Save details"_ button at the
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bottom and the editor will automatically close. To open it again simply click on
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the same animal icon on the map while holding your _Shift_ button.
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To remove comments and custom colors from a herd open the animal editor and
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click on the _"Clear"_ button. All data associated with this herd will be
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deleted.
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To close the animal editor without applying any changes simply click on the X
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button in the top right.
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As you can see from the screenshot below each herd can be colored individually:
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![Animal Colors](docs/woth-toolbox-map-animal-colors.jpg)
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### Where is animal data stored?
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Any changes you make to the map are ONLY stored locally in the current
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browser's [local storage](https://steamcommunity.com/linkfilter/?url=https://blog.logrocket.com/localstorage-javascript-complete-guide/)
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as there is no server side to this application. That means that even if you
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switch to a different browser none of the changes you made in the first browser
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will be visible. Similarly, if you switch to another device (e.g. your laptop or
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PC or tablet) you will not see any notes or custom colors if they were added on
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a different device so keep that in mind when starting out mass documenting your
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animal herds!
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## Notes
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This application was primarily designed to be used on desktop browsers. It is,
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however, a responsive web application, which means that the layout and page
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elements are dynamically adapted and resized to fit on all screens. As a result
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the application also works perfectly well on tablets, which is my personal
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choice when using it.
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It is an open-source application so anyone willing to contribute new features is
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more than welcome to do so on GitHub. Those that are more technically inclined
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will know how to find the repository by just looking at the project URL.
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Hope you enjoy using the application and please share your thoughts and ideas
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below in the comments!

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