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- # Way Of The Hunter Weapon Energy Calculator
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+ # Way Of The Hunter Toolbox
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- ## About
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+ This interactive web application contains a suite of tools that can be used
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+ while playing Way Of The Hunter. It allows you to:
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- This interactive web application helps you choose the most appropriate weapons
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- when hunting animals in the [ Way Of The Hunter] ( https://www.wayofthehunter.com )
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- game by highlighting those that fall within the recommended hit energy range (
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- RHE) for each animal.
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+ - Choose the most appropriate weapons for each animal
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+ - See which animals you can hunt with each individual weapon
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+ - View activity times of all animals and birds (drinking, feeding and sleeping)
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+ - Find locations of all animal herds and bird flocks as well as their need zones
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+ on Nez Perce Valley
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- ![ Screenshot ] ( docs/screenshot.png )
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+ Toolbox can be accessed by visiting https://codeaid.github.io/woth-toolbox/ .
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- ## Usage
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+ ## Weapon Selector: Usage
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- To start choose an animal that you are planning on hunting from the sidebar on
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- the left. Once an animal is selected the right side of the page will be
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- populated with information about the animal such as its English and Latin names,
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- a short description, its tier and the recommended hit energy (RHE)
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- in [ joules] ( https://en.wikipedia.org/wiki/Joule ) that should be used when
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- hunting it.
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+ ![ Weapon Selector] ( docs/woth-toolbox-weapon-selector.jpg )
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+
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+ To start choose an animal that you are planning to hunt from the sidebar on the
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+ left. Once an animal is selected the right side of the page will be populated
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+ with information about the animal such as its English and Latin names, a short
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+ description, its tier and the recommended hit energy (RHE) in
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+ [ joules] ( https://steamcommunity.com/linkfilter/?url=https://en.wikipedia.org/wiki/Joule )
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+ that should be used when hunting it.
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Under this information you will find a table listing all available rifles and
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their hit energy ratings at various distances in meters (50, 100, 150, 200 and
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300).
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- * Refer to the instructions below on how to read values displayed in this table.*
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+ _ Refer to the instructions below on how to read values displayed in this table._
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- ## Reading results
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+ ## Weapon Selector: Reading results
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Values highlighted in ** green** indicate the most optimal (ethical) hit energy
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values for the currently selected animal at the respective distance.
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of the RHE range (i.e. values that are suboptimal but still mostly applicable to
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the currently selected animal).
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+ ### How are suboptimal values calculated?
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+
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RHE range is the difference between the minimum RHE value and the maximum one.
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- E.g. for chamois (also shown in the screenshot above) the RHE is between 1,323
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- and 3,439 joules, which means that the range is 2,116 joules (3,439 - 1,323 =
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- 2,116).
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+ E.g. for chamois the RHE is between 1,323 and 3,439 joules, which means that the
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+ range is 2,116 joules (3,439 - 1,323 = 2,116).
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10% of this value is 212 (due to rounding up or down to the nearest whole
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number). That means that anything that is...
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All other values that are neither optimal nor suboptimal will be grayed out to
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indicate that they are not ethical for the current animal at those distances.
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- * Names of weapons that are ethical at ALL listed distances will be highlighted
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- to make it easier to find them at a glance.*
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+ _ Names of weapons that are ethical at ALL listed distances will be highlighted
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+ to make it easier to find them at a glance._
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- ## Example
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+ ## Weapon Selector: Usage example
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Let's take fallow deer as an example.
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To find weapons that are the most ethical when hunting these animals up to 300
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meters first select "Fallow Deer" from the sidebar on the left. Once done so,
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you will see that the recommended hit energy values are between 1,462 and 3,510
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- joules.
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+ joules:
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+
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+ ![ Recommended Hit Energy] ( docs/woth-toolbox-weapon-selector-rhe.jpg )
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+
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+ Now let's look at the weapon results:
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+ ![ Tier 2] ( docs/woth-toolbox-weapon-selector-t2.jpg )
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- By looking through the list of weapons you will notice that none of the weapons
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- in tier 2 are applicable as all their values are grayed out due to having
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- insufficient hit energy at all distances.
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+ You will instantly notice that none of the weapons in tier 2 are applicable as
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+ all their values are grayed out due to having insufficient hit energy at all
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+ distances.
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+
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+ ![ Tier 3] ( docs/woth-toolbox-weapon-selector-t3.jpg )
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Steyr Scout in tier 3, however, is perfectly usable up to 150 meters, albeit the
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values are rather close to the lower end of the RHE range. Values at 200 and 300
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meters are just outside the recommended hit energy for fallow deer but should
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still yield a successful harvest granted you land a hit on vital organs.
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+ ![ Tier 4] ( docs/woth-toolbox-weapon-selector-t4.jpg )
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Going further down in the list you will see that Grandpa's Old Rifle is similar
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in its hit energy to Steyr Scout but is slightly weaker and no longer optimal at
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150 meters. Still usable at 0-100 meters though.
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+ ![ Tier 5] ( docs/woth-toolbox-weapon-selector-t5.jpg )
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Now, tier 5, being the same tier as the animal itself (as displayed at the top
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of the page), expectedly contains quite a few rifles that we can use. You can
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see that four weapons are fully optimal at all ranges (Remington 783, Steyr
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Monoblock, Steyr Pro Hunter and Steyr Pro Hunter II) and are perfect for hunting
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fallow deer. Remington 1903 is a complete overkill up to 50 meters but is mostly
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alright at 100 meters. Distances further than that are optimal.
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+ ![ Tier 6] ( docs/woth-toolbox-weapon-selector-t6.jpg )
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Finally, as you can see none of the tier 6 weapons should be used for hunting
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fallow deer as their hit energy values far exceed the recommended ones.
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Remington 673 Guide Rifle could be used at 300 meters but is unethical at
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anything less than that, which makes it a bad choice.
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+ ## Animal Selector
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+ ![ Animal Selector] ( docs/woth-toolbox-animal-selector.jpg )
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+ Animal selector page is identical in its logic to the Weapon Selector page,
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+ except instead of seeing which weapons are applicable to each animal it shows
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+ which animals you can hunt with each individual weapon.
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+
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+ ## Animal Life Cycles
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+ ![ Animal Life Cycles] ( docs/woth-toolbox-animal-life-cycles.jpg )
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+ This page displays activity of every animal species on every hour of the day (
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+ 00-23). You can see when animals drink, feed or sleep thus making choosing need
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+ zones that you should be targeting that much easier.
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+ When hovering over individual life cycle activities (or alternatively tapping on
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+ mobile devices) activities of all other species falling within the currently
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+ selected hour will also be highlighted making it easy to see what other animals
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+ are doing at that time.
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+
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+ ## Nez Perce Valley map
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+ This page displays an interactive map of Nez Perce Valley. Just like all the
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+ other online maps you have used before it can be panned by dragging it with your
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+ mouse or zoomed in and out by scrolling your mouse wheel up and down. It
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+ currently does not support pinch-zooming on touch devices so please use the +/-
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+ buttons available in the top right corner instead.
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+ The map displays generic markers like lodges, shooting ranges, camps, hunting
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+ stands, views and echoes as well as locations of all animal herds (or bird
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+ flocks) and their need zones:
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+ ![ Need Zones] ( docs/woth-toolbox-map-need-zones.jpg )
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+
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+ ### Filtering
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+ In order to be able to find animals you're looking for easier the map supports
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+ showing or hiding individual marker types by using the filter. Simply click on
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+ the "eye" icon in the top left of the page and click on filter rows to show or
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+ hide markers of that type (when no filters are selected all markers are shown on
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+ the map).
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+ ![ Filtering] ( docs/woth-toolbox-map-filter.jpg )
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+
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+ ### Herd management
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+ For those of you who like to keep track of individual herds - you can now do so!
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+ The animal editor can be opened by _ Shift_ -clicking on an animal icon, which
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+ will slide out a panel on the right side of the page. If you're on a
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+ touch-enabled device like a tablet or phone simply long-press on the icon
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+ instead (as there is no _ Shift_ key):
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+
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+ ![ Animal Editor] ( docs/woth-toolbox-map-animal-editor.jpg )
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+ In this panel you will be able to do two things - enter a custom comment in the
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+ topmost text area as well as assign a custom color to the animal icon associated
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+ with this herd. To pick a custom color first choose the hue by dragging your
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+ mouse cursor over the colored bar and then drag your mouse around the larger
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+ area above it.
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+ Once you are happy with the changes click the _ "Save details"_ button at the
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+ bottom and the editor will automatically close. To open it again simply click on
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+ the same animal icon on the map while holding your _ Shift_ button.
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+ To remove comments and custom colors from a herd open the animal editor and
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+ click on the _ "Clear"_ button. All data associated with this herd will be
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+ deleted.
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+ To close the animal editor without applying any changes simply click on the X
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+ button in the top right.
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+ As you can see from the screenshot below each herd can be colored individually:
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+ ![ Animal Colors] ( docs/woth-toolbox-map-animal-colors.jpg )
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+ ### Where is animal data stored?
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+ Any changes you make to the map are ONLY stored locally in the current
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+ browser's [ local storage] ( https://steamcommunity.com/linkfilter/?url=https://blog.logrocket.com/localstorage-javascript-complete-guide/ )
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+ as there is no server side to this application. That means that even if you
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+ switch to a different browser none of the changes you made in the first browser
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+ will be visible. Similarly, if you switch to another device (e.g. your laptop or
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+ PC or tablet) you will not see any notes or custom colors if they were added on
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+ a different device so keep that in mind when starting out mass documenting your
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+ animal herds!
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+
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## Notes
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This application was primarily designed to be used on desktop browsers. It is,
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however, a responsive web application, which means that the layout and page
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elements are dynamically adapted and resized to fit on all screens. As a result
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the application also works perfectly well on tablets, which is my personal
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choice when using it.
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+ It is an open-source application so anyone willing to contribute new features is
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+ more than welcome to do so on GitHub. Those that are more technically inclined
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+ will know how to find the repository by just looking at the project URL.
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+ Hope you enjoy using the application and please share your thoughts and ideas
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+ below in the comments!
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